[nostalgia/core/gba] Cleanup

This commit is contained in:
Gary Talent 2021-03-30 02:34:05 -05:00
parent 4cace9d8e0
commit f0b359597a

View File

@ -252,8 +252,8 @@ void clearTileLayer(Context*, int layer) {
memset(&MEM_BG_MAP[layer], 0, GbaTileRows * GbaTileColumns);
}
[[maybe_unused]]
void hideSprite(Context*, unsigned idx) {
[[maybe_unused]]
void hideSprite(Context*, unsigned idx) {
oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
GbaSpriteAttrUpdate oa;
oa.attr0 = 2 << 8;