diff --git a/src/nostalgia/core/gba/gfx.cpp b/src/nostalgia/core/gba/gfx.cpp index 76f92045..6f1f671b 100644 --- a/src/nostalgia/core/gba/gfx.cpp +++ b/src/nostalgia/core/gba/gfx.cpp @@ -252,8 +252,8 @@ void clearTileLayer(Context*, int layer) { memset(&MEM_BG_MAP[layer], 0, GbaTileRows * GbaTileColumns); } - [[maybe_unused]] - void hideSprite(Context*, unsigned idx) { +[[maybe_unused]] +void hideSprite(Context*, unsigned idx) { oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow"); GbaSpriteAttrUpdate oa; oa.attr0 = 2 << 8;