[nostalgia/common] constexpr-ize Point

This commit is contained in:
Gary Talent 2020-03-26 01:19:08 -05:00
parent a2c012ead4
commit cd5c3afce7
3 changed files with 135 additions and 142 deletions

View File

@ -2,7 +2,6 @@
add_library(
NostalgiaCommon
bounds.cpp
point.cpp
)
#install(TARGETS NostalgiaCommon DESTINATION lib)

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@ -1,123 +0,0 @@
/*
* Copyright 2016 - 2019 gtalent2@gmail.com
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include "point.hpp"
namespace nostalgia::common {
Point::Point() {
}
Point::Point(int x, int y) {
this->x = x;
this->y = y;
}
Point Point::operator+(common::Point p) const {
p.x += x;
p.y += y;
return p;
}
Point Point::operator-(common::Point p) const {
auto out = *this;
out.x -= p.x;
out.y -= p.y;
return out;
}
Point Point::operator*(common::Point p) const {
p.x *= x;
p.y *= y;
return p;
}
Point Point::operator/(common::Point p) const {
auto out = *this;
out.x /= p.x;
out.y /= p.y;
return out;
}
Point Point::operator+=(common::Point p) {
x += p.x;
y += p.y;
return *this;
}
Point Point::operator-=(common::Point p) {
x -= p.x;
y -= p.y;
return *this;
}
Point Point::operator*=(common::Point p) {
x *= p.x;
y *= p.y;
return *this;
}
Point Point::operator/=(common::Point p) {
x /= p.x;
y /= p.y;
return *this;
}
Point Point::operator+(int i) const {
auto out = *this;
out.x += i;
out.y += i;
return out;
}
Point Point::operator-(int i) const {
auto out = *this;
out.x -= i;
out.y -= i;
return out;
}
Point Point::operator*(int i) const {
auto out = *this;
out.x *= i;
out.y *= i;
return out;
}
Point Point::operator/(int i) const {
auto out = *this;
out.x /= i;
out.y /= i;
return out;
}
Point Point::operator+=(int i) {
x += i;
y += i;
return *this;
}
Point Point::operator-=(int i) {
x -= i;
y -= i;
return *this;
}
Point Point::operator*=(int i) {
x *= i;
y *= i;
return *this;
}
Point Point::operator/=(int i) {
x /= i;
y /= i;
return *this;
}
}

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@ -17,46 +17,163 @@ class Point {
int x = 0;
int y = 0;
Point();
constexpr Point() = default;
Point(int x, int y);
constexpr Point(int x, int y);
Point operator+(common::Point p) const;
constexpr Point operator+(common::Point p) const;
Point operator-(common::Point p) const;
constexpr Point operator-(common::Point p) const;
Point operator*(common::Point p) const;
constexpr Point operator*(common::Point p) const;
Point operator/(common::Point p) const;
constexpr Point operator/(common::Point p) const;
Point operator+=(common::Point p);
constexpr Point operator+=(common::Point p);
Point operator-=(common::Point p);
constexpr Point operator-=(common::Point p);
Point operator*=(common::Point p);
constexpr Point operator*=(common::Point p);
Point operator/=(common::Point p);
constexpr Point operator/=(common::Point p);
Point operator+(int i) const;
constexpr Point operator+(int i) const;
Point operator-(int i) const;
constexpr Point operator-(int i) const;
Point operator*(int i) const;
constexpr Point operator*(int i) const;
Point operator/(int i) const;
constexpr Point operator/(int i) const;
Point operator+=(int i);
constexpr Point operator+=(int i);
Point operator-=(int i);
constexpr Point operator-=(int i);
Point operator*=(int i);
constexpr Point operator*=(int i);
constexpr Point operator/=(int i);
constexpr bool operator==(const Point&);
Point operator/=(int i);
};
constexpr Point::Point(int x, int y) {
this->x = x;
this->y = y;
}
constexpr Point Point::operator+(common::Point p) const {
p.x += x;
p.y += y;
return p;
}
constexpr Point Point::operator-(common::Point p) const {
auto out = *this;
out.x -= p.x;
out.y -= p.y;
return out;
}
constexpr Point Point::operator*(common::Point p) const {
p.x *= x;
p.y *= y;
return p;
}
constexpr Point Point::operator/(common::Point p) const {
auto out = *this;
out.x /= p.x;
out.y /= p.y;
return out;
}
constexpr Point Point::operator+=(common::Point p) {
x += p.x;
y += p.y;
return *this;
}
constexpr Point Point::operator-=(common::Point p) {
x -= p.x;
y -= p.y;
return *this;
}
constexpr Point Point::operator*=(common::Point p) {
x *= p.x;
y *= p.y;
return *this;
}
constexpr Point Point::operator/=(common::Point p) {
x /= p.x;
y /= p.y;
return *this;
}
constexpr Point Point::operator+(int i) const {
auto out = *this;
out.x += i;
out.y += i;
return out;
}
constexpr Point Point::operator-(int i) const {
auto out = *this;
out.x -= i;
out.y -= i;
return out;
}
constexpr Point Point::operator*(int i) const {
auto out = *this;
out.x *= i;
out.y *= i;
return out;
}
constexpr Point Point::operator/(int i) const {
auto out = *this;
out.x /= i;
out.y /= i;
return out;
}
constexpr Point Point::operator+=(int i) {
x += i;
y += i;
return *this;
}
constexpr Point Point::operator-=(int i) {
x -= i;
y -= i;
return *this;
}
constexpr Point Point::operator*=(int i) {
x *= i;
y *= i;
return *this;
}
constexpr Point Point::operator/=(int i) {
x /= i;
y /= i;
return *this;
}
constexpr bool Point::operator==(const Point &p) {
return x == p.x && y == p.y;
}
template<typename T>
ox::Error model(T *io, Point *obj) {
auto err = OxError(0);