[nostalgia][core][sdl] Fix bug in loading 8 bpp ng files
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		@@ -113,7 +113,7 @@ ox::Error loadTileSheet(Context *ctx,
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	auto surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 16, format);
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	auto sdlPalette = createSDL_Palette(palette);
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	SDL_SetSurfacePalette(surface, sdlPalette);
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	if (bytesPerTile == 1) {
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	if (bytesPerTile == 64) {
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		SDL_memcpy(surface->pixels, tilesheet.tiles.data(), bytesPerTile * tiles);
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	} else {
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		for (std::size_t i = 0; i < tilesheet.tiles.size(); ++i) {
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