[nostalgia/gfx/studio/tilesheet] Adjust pixel line size on Windows
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@ -22,7 +22,12 @@ ox::Error TileSheetGrid::buildShader() noexcept {
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}
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void TileSheetGrid::draw(bool update, ox::Vec2 const&scroll) noexcept {
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glLineWidth(3 * m_pixelSizeMod * 0.5f);
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// the lines just show up bigger on Windows for some reason
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if constexpr(ox::defines::OS == ox::OS::Windows) {
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glLineWidth(3 * m_pixelSizeMod * 0.25f);
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} else {
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glLineWidth(3 * m_pixelSizeMod * 0.5f);
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}
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glUseProgram(m_shader);
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glBindVertexArray(m_bufferSet.vao);
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if (update) {
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