From 12bb7475fc41069de3239903d83d543e4b85ee45 Mon Sep 17 00:00:00 2001 From: Gary Talent Date: Tue, 18 Feb 2025 20:19:51 -0600 Subject: [PATCH] [nostalgia/gfx/studio/tilesheet] Adjust pixel line size on Windows --- .../gfx/src/studio/tilesheeteditor/tilesheetpixelgrid.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/nostalgia/modules/gfx/src/studio/tilesheeteditor/tilesheetpixelgrid.cpp b/src/nostalgia/modules/gfx/src/studio/tilesheeteditor/tilesheetpixelgrid.cpp index 414aa316..5abb0b21 100644 --- a/src/nostalgia/modules/gfx/src/studio/tilesheeteditor/tilesheetpixelgrid.cpp +++ b/src/nostalgia/modules/gfx/src/studio/tilesheeteditor/tilesheetpixelgrid.cpp @@ -22,7 +22,12 @@ ox::Error TileSheetGrid::buildShader() noexcept { } void TileSheetGrid::draw(bool update, ox::Vec2 const&scroll) noexcept { - glLineWidth(3 * m_pixelSizeMod * 0.5f); + // the lines just show up bigger on Windows for some reason + if constexpr(ox::defines::OS == ox::OS::Windows) { + glLineWidth(3 * m_pixelSizeMod * 0.25f); + } else { + glLineWidth(3 * m_pixelSizeMod * 0.5f); + } glUseProgram(m_shader); glBindVertexArray(m_bufferSet.vao); if (update) {