Setup to actually listen on the relevant ports.
This commit is contained in:
parent
c4dc4c2de1
commit
9a5eb7ce4b
35
dospin.go
35
dospin.go
@ -23,14 +23,7 @@ func parseCmdOptions() cmdOptions {
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return o
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}
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func main() {
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opts := parseCmdOptions()
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log.Println("Loading config:", opts.config)
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settings, err := loadSettings(opts.config)
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if err != nil {
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log.Fatal(err)
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}
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func testServerManager(settings Settings) {
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dh := NewDropletHandler(settings)
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sm := NewServerManager("minecraft", dh, settings)
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go sm.Serve()
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@ -41,3 +34,29 @@ func main() {
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sm.Stop()
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sm.Done()
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}
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func main() {
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opts := parseCmdOptions()
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log.Println("Loading config:", opts.config)
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settings, err := loadSettings(opts.config)
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if err != nil {
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log.Fatal(err)
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}
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for name, sv := range settings.Servers {
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dh := NewDropletHandler(settings)
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sm := NewServerManager(name, dh, settings)
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// start the ServerManager
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go sm.Serve()
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// assign this ServerManager to all appropriate ports
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for _, port := range sv.Ports {
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log.Println("Setting up port", port)
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setupService(sm, port)
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}
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}
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done := make(chan interface{})
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<-done
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}
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@ -15,6 +15,12 @@ const (
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SERVERMANAGER_STOP
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)
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type ServerHandler interface {
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// Takes snapshot name, and returns the IP to connect to.
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Spinup(name string) (string, error)
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Spindown(name string) error
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}
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type ServerManager struct {
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name string
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ports []int
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@ -13,36 +13,7 @@ import (
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"strconv"
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)
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type ServerHandler interface {
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// Takes snapshot name, and returns the IP to connect to.
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Spinup(name string) (string, error)
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Spindown(name string) error
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}
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type service struct {
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name string
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/*
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This should start at 0 and should be incremented any time a cleanup check
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shows no connections on this port. Once it reaches 5, the port forward
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should be deleted along with that port in the map
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*/
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connectionStatus int
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}
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// Listens for clients on given ports to spin up machines for the ports
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type ServiceManager struct {
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machineManager ServerHandler
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machineSvcCnt map[string]int
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svcConnStatus map[int]service
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}
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func NewServiceHandler(mm ServerHandler) *ServiceManager {
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sh := new(ServiceManager)
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sh.machineManager = mm
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return sh
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}
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func (me *ServiceManager) setupService(serviceName, machineName string, port int) {
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func setupService(serverManager *ServerManager, port int) {
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portStr := strconv.Itoa(port)
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addr, err := net.ResolveTCPAddr("tcp", "0.0.0.0:"+portStr)
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if err != nil {
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@ -64,16 +35,7 @@ func (me *ServiceManager) setupService(serviceName, machineName string, port int
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// connection accepted
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// spinup machine
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ip, err := me.machineManager.Spinup(machineName)
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// setup port forwarding
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if err == nil {
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setupPortForward(ip, portStr)
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me.machineSvcCnt[machineName]++
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me.svcConnStatus[port] = service{name: serviceName, connectionStatus: 0}
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} else {
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log.Print("Could not setup machine "+machineName+":", err)
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}
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serverManager.Spinup()
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// close existing connection, not doing anything with it
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conn.Close()
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@ -82,10 +44,3 @@ func (me *ServiceManager) setupService(serviceName, machineName string, port int
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}
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}()
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}
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/*
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Periodically checks number of connections to each machine and deletes
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them when they are no longer needed
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*/
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func (me *ServiceManager) cleanup() {
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}
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