[nostalgia/core/studio] Add ability to select pixels for copy/paste
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@@ -4,10 +4,14 @@
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#include <nostalgia/core/consts.hpp>
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#include <nostalgia/core/ptidxconv.hpp>
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#include "tilesheeteditormodel.hpp"
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#include "tilesheetpixels.hpp"
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namespace nostalgia::core {
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TileSheetPixels::TileSheetPixels(TileSheetEditorModel *model) noexcept: m_model(model) {
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}
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void TileSheetPixels::setPixelSizeMod(float sm) noexcept {
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m_pixelSizeMod = sm;
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}
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@@ -29,14 +33,14 @@ void TileSheetPixels::draw(bool update, const geo::Vec2 &scroll) noexcept {
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glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(m_bufferSet.elements.size()), GL_UNSIGNED_INT, nullptr);
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}
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void TileSheetPixels::initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img, const TileSheet::SubSheet &subSheet, const Palette &pal) noexcept {
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void TileSheetPixels::initBufferSet(const geo::Vec2 &paneSize) noexcept {
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// vao
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m_bufferSet.vao = glutils::generateVertexArrayObject();
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glBindVertexArray(m_bufferSet.vao);
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// vbo & ebo
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m_bufferSet.vbo = glutils::generateBuffer();
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m_bufferSet.ebo = glutils::generateBuffer();
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setBufferObjects(paneSize, img, subSheet, pal);
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setBufferObjects(paneSize);
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glutils::sendVbo(m_bufferSet);
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glutils::sendEbo(m_bufferSet);
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// vbo layout
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@@ -78,21 +82,29 @@ void TileSheetPixels::setPixelBufferObject(const geo::Vec2 &paneSize, unsigned v
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memcpy(ebo, elms, sizeof(elms));
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}
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void TileSheetPixels::setBufferObjects(const geo::Vec2 &paneSize, const TileSheet &img, const TileSheet::SubSheet &subSheet, const Palette &pal) noexcept {
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void TileSheetPixels::setBufferObjects(const geo::Vec2 &paneSize) noexcept {
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// set buffer lengths
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const auto width = subSheet.columns * TileWidth;
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const auto height = subSheet.rows * TileHeight;
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const auto subSheet = m_model->activeSubSheet();
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const auto &pal = m_model->pal();
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const auto width = subSheet->columns * TileWidth;
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const auto height = subSheet->rows * TileHeight;
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const auto pixels = static_cast<unsigned>(width * height);
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m_bufferSet.vertices.resize(pixels * VertexVboLength);
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m_bufferSet.elements.resize(pixels * VertexEboLength);
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// set pixels
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subSheet.walkPixels(img.bpp, [&](std::size_t i, uint8_t p) {
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const auto color = pal.colors[p];
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const auto pt = idxToPt(static_cast<int>(i), subSheet.columns);
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subSheet->walkPixels(m_model->img().bpp, [&](std::size_t i, uint8_t p) {
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auto color = pal.colors[p];
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const auto pt = idxToPt(static_cast<int>(i), subSheet->columns);
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const auto fx = static_cast<float>(pt.x);
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const auto fy = static_cast<float>(pt.y);
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const auto vbo = &m_bufferSet.vertices[i * VertexVboLength];
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const auto ebo = &m_bufferSet.elements[i * VertexEboLength];
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if (m_model->pixelSelected(i)) {
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const auto r = red16(color) / 2;
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const auto g = (green16(color) + 20) / 2;
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const auto b = (blue16(color) + 31) / 2;
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color = color16(r, g, b);
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}
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setPixelBufferObject(paneSize, i * VertexVboRows, fx, fy, color, vbo, ebo);
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});
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}
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