[glutils] Fix GLFrameBuffer to use right delete function
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@@ -111,7 +111,7 @@ extern template struct GLObject<deleteProgram>;
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extern template struct GLObject<deleteShader>;
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using GLBuffer = GLObject<deleteBuffer>;
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using GLFrameBuffer = GLObject<deleteBuffer>;
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using GLFrameBuffer = GLObject<deleteFrameBuffer>;
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using GLRenderBuffer = GLObject<deleteRenderBuffer>;
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using GLShader = GLObject<deleteShader>;
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using GLProgram = GLObject<deleteProgram>;
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