[nostalgia/core/studio/tilesheet] Add rotate functionality
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804d78e116
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@ -9,5 +9,6 @@ target_sources(
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inserttilescommand.cpp
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palettechangecommand.cpp
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rmsubsheetcommand.cpp
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rotatecommand.cpp
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updatesubsheetcommand.cpp
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)
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@ -17,6 +17,7 @@ enum class CommandId {
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DeleteTile,
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FlipX,
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FlipY,
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Rotate,
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InsertTile,
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MoveSubSheet,
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UpdateSubSheet,
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@ -6,7 +6,7 @@
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namespace nostalgia::gfx {
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gfx::RmSubSheetCommand::RmSubSheetCommand(TileSheet &img, TileSheet::SubSheetIdx idx) noexcept:
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RmSubSheetCommand::RmSubSheetCommand(TileSheet &img, TileSheet::SubSheetIdx idx) noexcept:
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m_img(img),
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m_idx(std::move(idx)),
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m_parentIdx(m_idx) {
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@ -0,0 +1,99 @@
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/*
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* Copyright 2016 - 2025 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#include "rotatecommand.hpp"
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namespace nostalgia::gfx {
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static void rotateLeft(TileSheet::SubSheet &ss, ox::Point const &pt, int const depth = 0) noexcept {
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if (depth >= 4) {
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return;
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}
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auto const h = ss.rows * TileHeight;
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auto const dstPt = ox::Point{pt.y, h - 1 - pt.x};
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auto const srcIdx = ptToIdx(pt, ss.columns);
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auto const dstIdx = ptToIdx(dstPt, ss.columns);
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auto const src = ss.pixels[srcIdx];
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auto &dst = ss.pixels[dstIdx];
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rotateLeft(ss, dstPt, depth + 1);
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dst = src;
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}
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static void rotateLeft(TileSheet::SubSheet &ss) noexcept {
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auto const w = ss.columns * TileWidth;
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auto const h = ss.rows * TileHeight;
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for (int x = 0; x < w / 2; ++x) {
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for (int y = 0; y < h / 2; ++y) {
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rotateLeft(ss, {w - 1 - y, x});
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}
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}
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}
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static void rotateRight(TileSheet::SubSheet &ss, ox::Point const &pt, int const depth = 0) noexcept {
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if (depth >= 4) {
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return;
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}
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auto const w = ss.columns * TileWidth;
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auto const dstPt = ox::Point{w - 1 - pt.y, pt.x};
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auto const srcIdx = ptToIdx(pt, ss.columns);
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auto const dstIdx = ptToIdx(dstPt, ss.columns);
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auto const src = ss.pixels[srcIdx];
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auto &dst = ss.pixels[dstIdx];
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rotateRight(ss, dstPt, depth + 1);
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dst = src;
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}
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static void rotateRight(TileSheet::SubSheet &ss) noexcept {
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auto const w = ss.columns * TileWidth;
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auto const h = ss.rows * TileHeight;
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for (int x = 0; x < w / 2; ++x) {
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for (int y = 0; y < h / 2; ++y) {
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rotateRight(ss, {w - 1 - y, x});
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}
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}
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}
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RotateCommand::RotateCommand(
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TileSheet &img,
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TileSheet::SubSheetIdx idx,
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Direction const dir) noexcept:
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m_img(img),
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m_idx(std::move(idx)),
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m_dir{dir} {
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}
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ox::Error RotateCommand::redo() noexcept {
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switch (m_dir) {
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case Direction::Left:
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rotateLeft(getSubSheet(m_img, m_idx));
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break;
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case Direction::Right:
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rotateRight(getSubSheet(m_img, m_idx));
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break;
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}
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return {};
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}
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ox::Error RotateCommand::undo() noexcept {
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switch (m_dir) {
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case Direction::Left:
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rotateRight(getSubSheet(m_img, m_idx));
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break;
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case Direction::Right:
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rotateLeft(getSubSheet(m_img, m_idx));
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break;
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}
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return {};
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}
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int RotateCommand::commandId() const noexcept {
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return static_cast<int>(CommandId::Rotate);
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}
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TileSheet::SubSheetIdx const&RotateCommand::subsheetIdx() const noexcept {
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return m_idx;
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}
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}
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@ -0,0 +1,38 @@
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/*
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* Copyright 2016 - 2025 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#pragma once
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#include "commands.hpp"
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namespace nostalgia::gfx {
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class RotateCommand: public TileSheetCommand {
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public:
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enum class Direction {
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Right,
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Left,
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};
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private:
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TileSheet &m_img;
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TileSheet::SubSheetIdx m_idx;
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Direction const m_dir;
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public:
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RotateCommand(TileSheet &img, TileSheet::SubSheetIdx idx, Direction dir) noexcept;
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ox::Error redo() noexcept final;
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ox::Error undo() noexcept final;
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[[nodiscard]]
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int commandId() const noexcept final;
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[[nodiscard]]
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TileSheet::SubSheetIdx const&subsheetIdx() const noexcept override;
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};
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}
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@ -248,14 +248,22 @@ void TileSheetEditorImGui::draw(studio::StudioContext&) noexcept {
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ImGui::EndChild();
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ImGui::BeginChild("OperationsBox", {0, 32}, true);
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{
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auto constexpr btnSz = ImVec2{55, 16};
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if (ig::PushButton("Flip X", btnSz)) {
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auto constexpr btnSz = ImVec2{75, 16};
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if (ig::PushButton("Flip X", {55, 16})) {
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oxLogError(m_model.flipX());
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}
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ImGui::SameLine();
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if (ig::PushButton("Flip Y", btnSz)) {
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if (ig::PushButton("Flip Y", {55, 16})) {
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oxLogError(m_model.flipY());
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}
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ImGui::SameLine();
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if (ig::PushButton("Rotate Left", {80, 16})) {
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oxLogError(m_model.rotateLeft());
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}
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ImGui::SameLine();
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if (ig::PushButton("Rotate Right", {80, 16})) {
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oxLogError(m_model.rotateRight());
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}
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}
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ImGui::EndChild();
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auto const ySize = controlsSize.y - (38 + ig::BtnSz.y + 21);
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@ -24,6 +24,7 @@
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#include "tilesheeteditormodel.hpp"
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#include "commands/movesubsheetcommand.hpp"
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#include "commands/rotatecommand.hpp"
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namespace nostalgia::gfx {
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@ -237,6 +238,16 @@ void TileSheetEditorModel::fill(ox::Point const&pt, int const palIdx) noexcept {
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}
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}
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ox::Error TileSheetEditorModel::rotateLeft() noexcept {
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return pushCommand(ox::make<RotateCommand>(
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m_img, m_activeSubsSheetIdx, RotateCommand::Direction::Left));
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}
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ox::Error TileSheetEditorModel::rotateRight() noexcept {
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return pushCommand(ox::make<RotateCommand>(
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m_img, m_activeSubsSheetIdx, RotateCommand::Direction::Right));
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}
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void TileSheetEditorModel::setSelection(studio::Selection const&sel) noexcept {
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m_selection.emplace(sel);
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m_updated = true;
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@ -106,6 +106,10 @@ class TileSheetEditorModel: public ox::SignalHandler {
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void fill(ox::Point const&pt, int palIdx) noexcept;
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ox::Error rotateLeft() noexcept;
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ox::Error rotateRight() noexcept;
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void setSelection(studio::Selection const&sel) noexcept;
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void select(ox::Point const&pt) noexcept;
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