[olympic/developer-handbook] Remove Ox submodules from project structure
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@ -44,17 +44,8 @@ All components have a platform indicator next to them:
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* gba - GBA implementation (PG)
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* gba - GBA implementation (PG)
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* glfw - GLFW implementation (P-)
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* glfw - GLFW implementation (P-)
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* deps - project dependencies
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* deps - project dependencies
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* Ox - Library of things useful for portable bare metal and userland code. Not really that external...
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* Ox - Library of things useful for portable bare metal and userland code.
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* clargs - Command Line Args processing (PG)
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Not really that external... (PG)
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* claw - Reads and writes Metal or Organic Claw with header to indicate which
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* event - Qt-like signal system (PG)
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* fs - file system (PG)
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* logconn - connects logging to Bullock (P-)
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* mc - Metal Claw serialization, builds on model (PG)
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* oc - Organic Claw serialization (wrapper around JsonCpp), builds on model (P-)
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* model - Data structure modelling (PG)
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* preloader - library for handling preloading of data (PG)
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* std - Standard-ish Library with a lot missing and some things added (PG)
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* GlUtils - OpenGL helpers (P-)
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* GlUtils - OpenGL helpers (P-)
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* teagba - GBA assembly startup code (mostly pulled from devkitPro under MPL
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* teagba - GBA assembly startup code (mostly pulled from devkitPro under MPL
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2.0), and custom GBA hardware interop code (-G)
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2.0), and custom GBA hardware interop code (-G)
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