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deps/teagba/include/teagba/gfx.hpp
vendored
2
deps/teagba/include/teagba/gfx.hpp
vendored
@ -37,7 +37,7 @@ struct OX_ALIGN8 GbaSpriteAttrUpdate {
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GbaSpriteAttrUpdate &spriteAttr(size_t i) noexcept;
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void addSpriteUpdate(const GbaSpriteAttrUpdate &upd) noexcept;
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void addSpriteUpdate(GbaSpriteAttrUpdate const &upd) noexcept;
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void applySpriteUpdates() noexcept;
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