[nostalgia/gfx] Cleanup
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This commit is contained in:
2025-06-23 00:47:24 -05:00
parent 003f3e01c6
commit b9ffae0269

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@ -31,12 +31,12 @@ class Context {
explicit Context(turbine::Context &tctx) noexcept: turbineCtx{tctx} {}
Context(Context &other) noexcept = delete;
Context(Context const&other) noexcept = delete;
Context(Context const&&other) noexcept = delete;
Context(Context const &other) noexcept = delete;
Context(Context const &&other) noexcept = delete;
virtual ~Context() noexcept = default;
[[nodiscard]]
ox::MemFS const&rom() const noexcept {
ox::MemFS const &rom() const noexcept {
return static_cast<ox::MemFS const&>(*turbine::rom(turbineCtx));
}
@ -76,7 +76,7 @@ ox::Result<ox::UPtr<Context>> init(turbine::Context &tctx, InitParams const&) no
ox::Error loadBgPalette(
Context&,
size_t const palBank,
CompactPalette const&palette,
CompactPalette const &palette,
size_t const page) noexcept {
if (palette.pages.empty()) {
return {};
@ -90,7 +90,7 @@ ox::Error loadBgPalette(
ox::Error loadSpritePalette(
Context&,
CompactPalette const&palette,
CompactPalette const &palette,
size_t const page) noexcept {
if (palette.pages.empty()) {
return {};
@ -118,15 +118,15 @@ void clearCbbs(Context &ctx) noexcept {
static ox::Error loadTileSheetSet(
Context &ctx,
ox::Span<uint16_t> tileMapTargetMem,
TileSheetSet const&set) noexcept {
TileSheetSet const &set) noexcept {
size_t tileWriteIdx = 0;
size_t const bppMod = set.bpp == 4;
for (auto const&entry : set.entries) {
for (auto const &entry : set.entries) {
OX_REQUIRE(ts, keel::readObj<CompactTileSheet>(keelCtx(ctx), entry.tilesheet));
if (set.bpp != ts->bpp && ts->bpp == 8) {
return ox::Error(1, "cannot load an 8 BPP tilesheet into a 4 BPP CBB");
}
for (auto const&s : entry.sections) {
for (auto const &s : entry.sections) {
auto const cnt = (static_cast<size_t>(s.tiles) * PixelsPerTile) >> bppMod;
for (size_t i = 0; i < cnt; ++i) {
auto const begin = static_cast<size_t>(s.begin) * (PixelsPerTile >> bppMod);
@ -145,7 +145,7 @@ static ox::Error loadTileSheetSet(
ox::Error loadBgTileSheet(
Context &ctx,
unsigned const cbb,
CompactTileSheet const&ts,
CompactTileSheet const &ts,
size_t const dstTileIdx,
size_t const srcTileIdx,
size_t const tileCnt) noexcept {
@ -173,8 +173,8 @@ ox::Error loadBgTileSheet(
ox::Error loadBgTileSheet(
Context &ctx,
unsigned const cbb,
CompactTileSheet const&ts,
ox::Optional<unsigned> const&paletteBank) noexcept {
CompactTileSheet const &ts,
ox::Optional<unsigned> const &paletteBank) noexcept {
auto const cnt = (ts.pixels.size() * PixelsPerTile) / (1 + (ts.bpp == 4));
for (size_t i = 0; i < cnt; ++i) {
auto const srcIdx = i * 2;
@ -198,7 +198,7 @@ ox::Error loadBgTileSheet(
ox::Error loadBgTileSheet(
Context &ctx,
unsigned const cbb,
TileSheetSet const&set) noexcept {
TileSheetSet const &set) noexcept {
auto const bpp = static_cast<unsigned>(set.bpp);
OX_RETURN_ERROR(loadTileSheetSet(ctx, MEM_BG_TILES[cbb], set));
// update bpp of all bgs with the updated cbb
@ -222,7 +222,7 @@ static void setSpritesBpp(unsigned const bpp) noexcept {
ox::Error loadSpriteTileSheet(
Context &ctx,
CompactTileSheet const&ts,
CompactTileSheet const &ts,
bool const loadDefaultPalette) noexcept {
for (size_t i = 0; i < ts.pixels.size(); i += 2) {
uint16_t v = ts.pixels[i];
@ -238,7 +238,7 @@ ox::Error loadSpriteTileSheet(
ox::Error loadSpriteTileSheet(
Context &ctx,
TileSheetSet const&set) noexcept {
TileSheetSet const &set) noexcept {
auto const bpp = static_cast<unsigned>(set.bpp);
OX_RETURN_ERROR(loadTileSheetSet(ctx, {MEM_SPRITE_TILES, 32 * ox::units::KB}, set));
setSpritesBpp(bpp);
@ -246,7 +246,7 @@ ox::Error loadSpriteTileSheet(
}
void setBgTile(
Context &ctx, uint_t const bgIdx, int const column, int const row, BgTile const&tile) noexcept {
Context &ctx, uint_t const bgIdx, int const column, int const row, BgTile const &tile) noexcept {
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
// see Tonc 9.3
MEM_BG_MAP[bgIdx][tileIdx] =
@ -275,7 +275,7 @@ bool bgStatus(Context&, unsigned const bg) noexcept {
void setBgStatus(Context&, unsigned const bg, bool const status) noexcept {
constexpr auto Bg0Status = 8;
const auto mask = static_cast<uint32_t>(status) << (Bg0Status + bg);
auto const mask = static_cast<uint32_t>(status) << (Bg0Status + bg);
REG_DISPCTL = REG_DISPCTL | ((REG_DISPCTL & ~mask) | mask);
}
@ -312,7 +312,7 @@ void showSprite(Context&, unsigned const idx) noexcept {
});
}
void setSprite(Context&, uint_t const idx, Sprite const&s) noexcept {
void setSprite(Context&, uint_t const idx, Sprite const &s) noexcept {
//oxAssert(g_spriteUpdates < config::GbaSpriteBufferLen, "Sprite update buffer overflow");
uint16_t const eightBpp = s.bpp == 8;
teagba::addSpriteUpdate({
@ -333,7 +333,7 @@ void setSprite(Context&, uint_t const idx, Sprite const&s) noexcept {
});
}
uint_t spriteCount(Context const&) noexcept {
uint_t spriteCount(Context const &) noexcept {
return SpriteCount;
}
@ -341,7 +341,7 @@ uint_t spriteCount(Context const&) noexcept {
namespace ox {
void panic(const char *file, int line, const char *panicMsg, ox::Error const&err) noexcept {
void panic(const char *file, int line, const char *panicMsg, ox::Error const &err) noexcept {
using namespace nostalgia::gfx;
// reset heap to make sure we have enough memory to allocate context data
OX_ALLOW_UNSAFE_BUFFERS_BEGIN