[nostalgia] Add Claw and OC to handbook
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@ -35,8 +35,10 @@ All components have a platform indicator next to them:
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* deps - project dependencies
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* deps - project dependencies
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* Ox - Library of things useful for portable bare metal and userland code. Not really that external...
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* Ox - Library of things useful for portable bare metal and userland code. Not really that external...
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* clargs - Command Line Args processing (P-)
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* clargs - Command Line Args processing (P-)
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* claw - Reads and writes Metal or Organic Claw with header to indicate which
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* fs - file system (PG)
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* fs - file system (PG)
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* mc - Metal Claw serialization, builds on model (PG)
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* mc - Metal Claw serialization, builds on model (PG)
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* oc - Organic Claw serialization (wrapper around JsonCpp), builds on model (P-)
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* model - Data structure modelling (PG)
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* model - Data structure modelling (PG)
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* std - Standard-ish Library with a lot missing and some things added (PG)
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* std - Standard-ish Library with a lot missing and some things added (PG)
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* GbaStartup - GBA assembly startup code, mostly pulled from devkitPro under MPL 2.0 (-G)
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* GbaStartup - GBA assembly startup code, mostly pulled from devkitPro under MPL 2.0 (-G)
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@ -58,8 +60,7 @@ All components have a platform indicator next to them:
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On the surface, it seems like C++ changes the way we do things from C for no
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On the surface, it seems like C++ changes the way we do things from C for no
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reason, but there are reasons for many of these duplications of functionality.
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reason, but there are reasons for many of these duplications of functionality.
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The C++ language designers aren't stupid, trust them or question them, but
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The C++ language designers aren't stupid. Question them, but don't ignore them.
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don't ignore them.
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#### Casting
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#### Casting
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