[nostalgia] Add Claw and OC to handbook

This commit is contained in:
Gary Talent 2020-07-29 00:26:20 -05:00
parent 803b90d54c
commit 9eee36d18e

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@ -35,8 +35,10 @@ All components have a platform indicator next to them:
* deps - project dependencies * deps - project dependencies
* Ox - Library of things useful for portable bare metal and userland code. Not really that external... * Ox - Library of things useful for portable bare metal and userland code. Not really that external...
* clargs - Command Line Args processing (P-) * clargs - Command Line Args processing (P-)
* claw - Reads and writes Metal or Organic Claw with header to indicate which
* fs - file system (PG) * fs - file system (PG)
* mc - Metal Claw serialization, builds on model (PG) * mc - Metal Claw serialization, builds on model (PG)
* oc - Organic Claw serialization (wrapper around JsonCpp), builds on model (P-)
* model - Data structure modelling (PG) * model - Data structure modelling (PG)
* std - Standard-ish Library with a lot missing and some things added (PG) * std - Standard-ish Library with a lot missing and some things added (PG)
* GbaStartup - GBA assembly startup code, mostly pulled from devkitPro under MPL 2.0 (-G) * GbaStartup - GBA assembly startup code, mostly pulled from devkitPro under MPL 2.0 (-G)
@ -58,8 +60,7 @@ All components have a platform indicator next to them:
On the surface, it seems like C++ changes the way we do things from C for no On the surface, it seems like C++ changes the way we do things from C for no
reason, but there are reasons for many of these duplications of functionality. reason, but there are reasons for many of these duplications of functionality.
The C++ language designers aren't stupid, trust them or question them, but The C++ language designers aren't stupid. Question them, but don't ignore them.
don't ignore them.
#### Casting #### Casting