From 9eee36d18e544933d2b0c4ab9a3d93529352e680 Mon Sep 17 00:00:00 2001 From: Gary Talent Date: Wed, 29 Jul 2020 00:26:20 -0500 Subject: [PATCH] [nostalgia] Add Claw and OC to handbook --- developer-handbook.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/developer-handbook.md b/developer-handbook.md index 7ccdda6c..53226f27 100644 --- a/developer-handbook.md +++ b/developer-handbook.md @@ -35,8 +35,10 @@ All components have a platform indicator next to them: * deps - project dependencies * Ox - Library of things useful for portable bare metal and userland code. Not really that external... * clargs - Command Line Args processing (P-) + * claw - Reads and writes Metal or Organic Claw with header to indicate which * fs - file system (PG) * mc - Metal Claw serialization, builds on model (PG) + * oc - Organic Claw serialization (wrapper around JsonCpp), builds on model (P-) * model - Data structure modelling (PG) * std - Standard-ish Library with a lot missing and some things added (PG) * GbaStartup - GBA assembly startup code, mostly pulled from devkitPro under MPL 2.0 (-G) @@ -58,8 +60,7 @@ All components have a platform indicator next to them: On the surface, it seems like C++ changes the way we do things from C for no reason, but there are reasons for many of these duplications of functionality. -The C++ language designers aren't stupid, trust them or question them, but -don't ignore them. +The C++ language designers aren't stupid. Question them, but don't ignore them. #### Casting