Update main Makefile for new buildcore
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parent
84e82b224b
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20
Makefile
20
Makefile
@ -1,22 +1,22 @@
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PROJECT_NAME=nostalgia
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BC_VAR_PROJECT_NAME=nostalgia
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BUILDCORE_PATH=deps/buildcore
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include ${BUILDCORE_PATH}/base.mk
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ifeq ($(OS),darwin)
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NOSTALGIA_STUDIO=./build/${CURRENT_BUILD}/bin/nostalgia-studio.app/Contents/MacOS/nostalgia-studio
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ifeq ($(BC_VAR_OS),darwin)
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NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/nostalgia-studio.app/Contents/MacOS/nostalgia-studio
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MGBA=/Applications/mGBA.app/Contents/MacOS/mGBA
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else
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NOSTALGIA_STUDIO=./build/${CURRENT_BUILD}/bin/nostalgia-studio
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NOSTALGIA_STUDIO=./build/${BC_VAR_CURRENT_BUILD}/bin/nostalgia-studio
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MGBA=mgba-qt
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endif
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.PHONY: pkg-gba
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pkg-gba:
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${ENV_RUN} ${PYTHON3} ./scripts/pkg-gba.py sample_project
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${BC_CMD_ENVRUN} ${BC_PY3} ./scripts/pkg-gba.py sample_project
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.PHONY: run
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run: build
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./build/${CURRENT_BUILD}/bin/nostalgia sample_project
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./build/${BC_VAR_CURRENT_BUILD}/bin/nostalgia sample_project
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.PHONY: run-studio
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run-studio: build
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${NOSTALGIA_STUDIO}
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@ -25,15 +25,15 @@ gba-run: pkg-gba
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${MGBA} nostalgia.gba
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.PHONY: debug
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debug: build
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${DEBUGGER} ./build/${CURRENT_BUILD}/bin/nostalgia sample_project
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${BC_CMD_DEBUGGER} ./build/${BC_VAR_CURRENT_BUILD}/bin/nostalgia sample_project
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.PHONY: debug-studio
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debug-studio: build
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${DEBUGGER} ${NOSTALGIA_STUDIO}
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${BC_CMD_DEBUGGER} ${NOSTALGIA_STUDIO}
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.PHONY: configure-gba
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configure-gba:
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${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release --build_root=${BUILD_PATH}
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${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=release --build_root=${BC_VAR_BUILD_PATH}
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.PHONY: configure-gba-debug
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configure-gba-debug:
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${ENV_RUN} ${SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BUILD_PATH}
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${BC_CMD_SETUP_BUILD} --toolchain=deps/gbabuildcore/cmake/modules/GBA.cmake --target=gba --current_build=0 --build_type=debug --build_root=${BC_VAR_BUILD_PATH}
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