[nostalgia] Cleanup
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@@ -58,9 +58,10 @@ struct TileDoc {
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};
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oxModelBegin(TileDoc)
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oxModelFieldRename(subsheet_id, subsheetId);
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oxModelFieldRename(subsheet_path, subsheetPath);
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oxModelField(type);
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oxModelFieldRename(subsheet_id, subsheetId)
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oxModelFieldRename(subsheet_path, subsheetPath)
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oxModelField(type)
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oxModelFieldRename(layer_attachments, layerAttachments)
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oxModelEnd()
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struct SceneDoc {
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@@ -23,7 +23,7 @@ void SceneEditorView::draw(int width, int height) noexcept {
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glutils::resizeInitFrameBuffer(&m_frameBuffer, width, height);
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}
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const glutils::FrameBufferBind frameBufferBind(m_frameBuffer);
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core::gl::drawMainView(m_cctx.get(), {width, height});
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core::gl::drawMainView(*m_cctx, {width, height});
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}
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const glutils::FrameBuffer &SceneEditorView::framebuffer() const noexcept {
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