[nostalgia/gfx/gba] Remove teagba scroll bg function call
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2025-11-22 23:53:18 -06:00
parent ef2a8cda77
commit 63d0abaa3c
2 changed files with 23 additions and 17 deletions

View File

@@ -23,17 +23,15 @@ struct BgCbbData {
unsigned bpp = 4;
};
class Context {
class Context final {
public:
turbine::Context &turbineCtx;
ox::Array<BgCbbData, 4> cbbData;
ox::Array<OffsetPair, 4> bgOffsets;
explicit Context(turbine::Context &tctx) noexcept: turbineCtx{tctx} {}
Context(Context &other) noexcept = delete;
Context(Context const &other) noexcept = delete;
Context(Context const &&other) noexcept = delete;
virtual ~Context() noexcept = default;
};
@@ -295,12 +293,16 @@ void setBgPriority(Context&, uint_t const bgIdx, uint_t const priority) noexcept
bgCtl = (bgCtl & 0b1111'1111'1111'1100u) | (priority & 0b11);
}
void setBgOffset(Context&, uint16_t const bg, int16_t const x, int16_t const y) noexcept {
void setBgOffset(Context &ctx, uint16_t const bg, int16_t const x, int16_t const y) noexcept {
ctx.bgOffsets[bg] = {.x = x, .y = y};
teagba::setBgOffset(bg, x, y);
}
void scrollBgOffset(Context&, uint16_t const bg, int16_t const x, int16_t const y) noexcept {
teagba::scrollBgOffset(bg, x, y);
void scrollBgOffset(Context &ctx, uint16_t const bg, int16_t const x, int16_t const y) noexcept {
auto &o = ctx.bgOffsets[bg];
o.x += x;
o.y += y;
teagba::setBgOffset(bg, o.x, o.y);
}
void hideSprite(Context&, unsigned const idx) noexcept {

View File

@@ -87,9 +87,7 @@ class Context {
blocksPerSprite{params.glBlocksPerSprite} {
}
Context(Context const&) = delete;
Context(Context&&) = delete;
Context &operator=(Context const&) = delete;
Context &operator=(Context&&) = delete;
~Context() noexcept {
turbine::gl::removeDrawer(turbineCtx, &drawer);
}
@@ -113,7 +111,7 @@ namespace renderer {
static constexpr auto Scale = 1;
static constexpr auto PriorityScale = 0.01f;
static constexpr ox::CStringView bgvshadTmpl = R"glsl(
static constexpr ox::StringLiteral bgvshadTmpl{R"glsl(
{}
in vec2 vTexCoord;
in vec3 vPosition;
@@ -135,9 +133,9 @@ static constexpr ox::CStringView bgvshadTmpl = R"glsl(
vTexCoord.x,
vTexCoord.y * vTileHeight + vTileIdx * vTileHeight);
fPalOffset = vPalOffset;
})glsl";
})glsl"};
static constexpr ox::CStringView bgfshadTmpl = R"glsl(
static constexpr ox::StringLiteral bgfshadTmpl{R"glsl(
{}
out vec4 outColor;
in float fPalOffset;
@@ -151,9 +149,9 @@ static constexpr ox::CStringView bgfshadTmpl = R"glsl(
if (outColor.a == 0) {
discard;
}
})glsl";
})glsl"};
static constexpr ox::CStringView spritevshadTmpl = R"glsl(
static constexpr ox::StringLiteral spritevshadTmpl{R"glsl(
{}
in float vEnabled;
in vec3 vPosition;
@@ -170,9 +168,9 @@ static constexpr ox::CStringView spritevshadTmpl = R"glsl(
vPosition.z - 0.004,
1.0) * vEnabled;
fTexCoord = vTexCoord * vec2(1, vTileHeight);
})glsl";
})glsl"};
static constexpr ox::CStringView spritefshadTmpl = R"glsl(
static constexpr ox::StringLiteral spritefshadTmpl{R"glsl(
{}
out vec4 outColor;
in vec2 fTexCoord;
@@ -185,7 +183,7 @@ static constexpr ox::CStringView spritefshadTmpl = R"glsl(
if (outColor.a == 0) {
discard;
}
})glsl";
})glsl"};
[[nodiscard]]
static constexpr auto bgVertexRow(uint_t const x, uint_t const y) noexcept {
@@ -841,6 +839,12 @@ void setBgPriority(Context &ctx, uint_t const bgIdx, uint_t const priority) noex
bg.priority = static_cast<float>(priority & 0b11);
}
void setBgOffset(Context&, uint16_t const, int16_t const, int16_t const) noexcept {
}
void scrollBgOffset(Context&, uint16_t const, int16_t const, int16_t const) noexcept {
}
void hideSprite(Context &ctx, uint_t const idx) noexcept {
auto &s = ctx.spriteStates[idx];
s.enabled = false;