[nostalgia/core] Add support for getting screen dimensions
This commit is contained in:
parent
245424cfad
commit
4796c2e0cb
@ -101,6 +101,18 @@ ox::Error shutdownGfx(Context*) {
|
||||
return OxError(0);
|
||||
}
|
||||
|
||||
int getScreenWidth(Context*) {
|
||||
return 240;
|
||||
}
|
||||
|
||||
int getScreenHeight(Context*) {
|
||||
return 160;
|
||||
}
|
||||
|
||||
common::Point getScreenSize(Context*) {
|
||||
return {240, 160};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr volatile uint32_t &bgCtl(int bg) noexcept {
|
||||
switch (bg) {
|
||||
case 0:
|
||||
|
@ -9,6 +9,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <ox/std/types.hpp>
|
||||
#include <nostalgia/common/point.hpp>
|
||||
|
||||
#include "context.hpp"
|
||||
|
||||
@ -80,7 +81,13 @@ struct Sprite {
|
||||
|
||||
ox::Error initGfx(Context *ctx);
|
||||
|
||||
ox::Error shutdownGfx(Context*);
|
||||
ox::Error shutdownGfx(Context *ctx);
|
||||
|
||||
int getScreenWidth(Context *ctx);
|
||||
|
||||
int getScreenHeight(Context *ctx);
|
||||
|
||||
common::Point getScreenSize(Context *ctx);
|
||||
|
||||
ox::Error initConsole(Context *ctx);
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#include "nostalgia/common/point.hpp"
|
||||
#include <array>
|
||||
#ifdef NOST_FPS_PRINT
|
||||
#include <iostream>
|
||||
@ -57,4 +58,25 @@ ox::Error shutdownGfx(Context *ctx) {
|
||||
return OxError(0);
|
||||
}
|
||||
|
||||
int getScreenWidth(Context *ctx) {
|
||||
auto id = ctx->windowerData<SdlImplData>();
|
||||
int x = 0, y = 0;
|
||||
SDL_GetWindowSize(id->window, &x, &y);
|
||||
return x;
|
||||
}
|
||||
|
||||
int getScreenHeight(Context *ctx) {
|
||||
auto id = ctx->windowerData<SdlImplData>();
|
||||
int x = 0, y = 0;
|
||||
SDL_GetWindowSize(id->window, &x, &y);
|
||||
return y;
|
||||
}
|
||||
|
||||
common::Point getScreenSize(Context *ctx) {
|
||||
auto id = ctx->windowerData<SdlImplData>();
|
||||
int x = 0, y = 0;
|
||||
SDL_GetWindowSize(id->window, &x, &y);
|
||||
return {x, y};
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user