Add support world drawing
This commit is contained in:
parent
539aa1e7eb
commit
2edee450aa
@ -14,11 +14,15 @@ if(NOSTALGIA_BUILD_TYPE STREQUAL "GBA")
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-nostdlib
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-fno-exceptions
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-fno-rtti
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-fno-strict-aliasing
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-mthumb-interwork
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-mthumb
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)
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endif()
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add_definitions(
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-std=c++11
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-std=c++14
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-fdiagnostics-color
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-Wall
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-Wsign-compare
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)
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@ -45,7 +49,7 @@ else()
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set(NOSTALGIA_DIST_RESOURCES share)
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL "Release")
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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add_definitions(
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-Werror
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)
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@ -3,4 +3,4 @@ FROM wombatant/devenv:latest
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ENV DEVKITPRO /opt/devkitPro
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ENV DEVKITARM ${DEVKITPRO}/devkitARM
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RUN dnf install -y findutils
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RUN dnf install -y findutils ninja-build
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@ -1,9 +1,9 @@
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all: gba_build gba_debug_build native_build native_debug_build windows_release windows_debug
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ifneq ($(shell which gmake),)
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MAKE="gmake -j"
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MAKE="gmake"
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else
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MAKE="make -j"
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MAKE="make"
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endif
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gba_build:
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BIN
media/tilesheet_test_region1.png
Normal file
BIN
media/tilesheet_test_region1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 921 B |
@ -3,18 +3,21 @@
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set -e
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BIN=./dist/current/bin/
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NOSTALGA_BIN=build/gba-release/src/nostalgia/player/nostalgia.bin
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PATH=$BIN:${DEVKITARM}/bin/:$PATH
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NOSTALGA_BIN=build/gba-*/src/nostalgia/player/nostalgia.bin
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NOSTALGA_MEDIA=nostalgia_media.oxfs
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NOSTALGA_GBA=nostalgia.gba
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MEDIA_HEADER=media_header.txt
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CHARSET_FILE=src/nostalgia/core/studio/charset.png
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TILESHEET_TEST_REGION1=media/tilesheet_test_region1.png
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echo NOSTALGIA_MEDIA_HEADER_________ > $MEDIA_HEADER
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$BIN/oxfs format 32 1k $NOSTALGA_MEDIA
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$BIN/nost-pack -fs $NOSTALGA_MEDIA -img $CHARSET_FILE -inode 101 -tiles 127 -bpp 4 -c
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oxfs format 32 1k $NOSTALGA_MEDIA
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nost-pack -fs $NOSTALGA_MEDIA -img $CHARSET_FILE -inode 101 -tiles 127 -bpp 4 -c
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nost-pack -fs $NOSTALGA_MEDIA -img $TILESHEET_TEST_REGION1 -inode 102 -tiles 4 -bpp 4 -c
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${DEVKITARM}/bin/padbin 32 $NOSTALGA_BIN
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padbin 32 $NOSTALGA_BIN
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cat $NOSTALGA_BIN $MEDIA_HEADER $NOSTALGA_MEDIA > $NOSTALGA_GBA
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rm -f $MEDIA_HEADER $NOSTALGA_MEDIA
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${DEVKITARM}/bin/gbafix $NOSTALGA_GBA
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gbafix $NOSTALGA_GBA
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@ -11,5 +11,5 @@ namespace = "namespace nostalgia {\nnamespace %s {\n\n}\n}" % pkg
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hpp = "#pragma once\n"
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cpp = "#include \"%s.hpp\"\n\n%s" % (name, namespace)
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open("src/%s/%s.hpp" % (pkg, name), "w").write(hpp)
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open("src/%s/%s.cpp" % (pkg, name), "w").write(cpp)
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open("src/nostalgia/%s/%s.hpp" % (pkg, name), "w").write(hpp)
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open("src/nostalgia/%s/%s.cpp" % (pkg, name), "w").write(cpp)
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@ -7,6 +7,10 @@ project=$(pwd)/
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TARGET=$1
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BUILD_TYPE=$2
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#if [[ $(which ninja) != "ninja not found" ]]; then
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# buildTool="-GNinja"
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#fi
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if [[ $TARGET == windows ]]; then
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toolchain="-DCMAKE_TOOLCHAIN_FILE=cmake/Modules/Mingw.cmake"
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elif [[ $TARGET == gba ]]; then
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@ -28,6 +32,7 @@ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON \
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-DCMAKE_INSTALL_PREFIX="$distDir" \
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-DCMAKE_INSTALL_RPATH="$project/dist/${TARGET}-${BUILD_TYPE}/lib/nostalgia" \
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-DNOSTALGIA_IDE_BUILD=OFF \
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$buildTool \
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$buildTypeArgs \
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$toolchain \
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$project
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@ -10,7 +10,11 @@
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namespace nostalgia {
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namespace common {
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Bounds::Bounds() {
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Bounds::Bounds(int x, int y, int w, int h) {
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this->x = x;
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this->y = y;
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this->width = w;
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this->height = h;
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}
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bool Bounds::intersects(Bounds o) const {
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@ -19,10 +19,9 @@ class Bounds {
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int width = 0;
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int height = 0;
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/**
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* Constructor
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*/
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Bounds();
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Bounds() = default;
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Bounds(int x, int y, int w, int h);
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bool intersects(Bounds other) const;
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@ -16,6 +16,7 @@ elseif(NOSTALGIA_BUILD_TYPE STREQUAL "Native")
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set(
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CPP
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qt/gfx.cpp
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userland/media.cpp
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userland/mem.cpp
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)
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endif()
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@ -34,6 +35,7 @@ install(
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FILES
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core.hpp
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gfx.hpp
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media.hpp
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gba/gba.hpp
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DESTINATION
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include/nostalgia/core
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@ -11,6 +11,8 @@
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#include <ox/fs/filesystem.hpp>
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#include "gfx.hpp"
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#include "media.hpp"
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#include "types.hpp"
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namespace nostalgia {
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namespace core {
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@ -8,9 +8,13 @@
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#include <ox/fs/filesystem.hpp>
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#include <ox/std/std.hpp>
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#include "../media.hpp"
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#include "addresses.hpp"
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#include "media.hpp"
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#include "gba.hpp"
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#include "panic.hpp"
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#include "../gfx.hpp"
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namespace nostalgia {
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@ -22,6 +26,7 @@ using namespace ox;
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#define TILE8_ADDR ((CharBlock8*) 0x06000000)
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const auto GBA_TILE_COLUMNS = 32;
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const auto GBA_TILE_ROWS = 32;
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// map ASCII values to the nostalgia charset
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static char charMap[128] = {
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@ -170,7 +175,7 @@ ox::Error initConsole(Context*) {
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const auto CharsetInode = 101;
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const auto PaletteStart = sizeof(GbaImageDataHeader);
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ox::Error err = 0;
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auto fs = (FileStore32*) findMedia();
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auto fs = (FileStore32*) loadRom();
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GbaImageDataHeader imgData;
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@ -199,6 +204,37 @@ ox::Error initConsole(Context*) {
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return err;
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}
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ox::Error loadTileSheet(Context *ctx, InodeId_t inode) {
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ox::Error err = 0;
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const auto PaletteStart = sizeof(GbaImageDataHeader);
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GbaImageDataHeader imgData;
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auto fs = (ox::FileStore32*) ctx->rom->buff();
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REG_BG0CNT = (28 << 8) | 1;
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if (fs) {
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// load the header
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err |= fs->read(inode, 0, sizeof(imgData), &imgData, nullptr);
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// load palette
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err |= fs->read(inode, PaletteStart,
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512, (uint16_t*) &MEM_PALLETE_BG[0], nullptr);
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if (imgData.bpp == 4) {
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err |= fs->read(inode, __builtin_offsetof(GbaImageData, tiles),
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sizeof(Tile) * imgData.tileCount, (uint16_t*) &TILE_ADDR[0][1], nullptr);
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} else if (imgData.bpp == 8) {
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REG_BG0CNT |= (1 << 7); // set to use 8 bits per pixel
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err |= fs->read(inode, __builtin_offsetof(GbaImageData, tiles),
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sizeof(Tile8) * imgData.tileCount, (uint16_t*) &TILE8_ADDR[0][1], nullptr);
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} else {
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err = 1;
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}
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} else {
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err = 1;
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}
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return err;
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}
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// Do NOT use Context in the GBA version of this function.
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void puts(Context*, int loc, const char *str) {
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for (int i = 0; str[i]; i++) {
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@ -206,8 +242,10 @@ void puts(Context*, int loc, const char *str) {
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}
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}
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void setTile(Context *ctx, int layer, int column, int row, uint16_t tile) {
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MEM_BG_MAP[28 + layer][row * GBA_TILE_COLUMNS + column] = tile;
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) {
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if (column < GBA_TILE_COLUMNS && row < GBA_TILE_ROWS) {
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MEM_BG_MAP[28 + layer][row * GBA_TILE_COLUMNS + column] = tile;
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}
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}
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}
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@ -9,12 +9,13 @@
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#include <ox/fs/filesystem.hpp>
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#include <ox/std/std.hpp>
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#include "addresses.hpp"
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#include "media.hpp"
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#include "../media.hpp"
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namespace nostalgia {
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namespace core {
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uint8_t *findMedia() {
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uint8_t *loadRom(const char*) {
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// put the header in the wrong order to prevent mistaking this code for the
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// media section
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const static auto headerP2 = "_HEADER_________";
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@ -29,7 +30,7 @@ uint8_t *findMedia() {
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return current + headerLen;
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}
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}
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return 0;
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return nullptr;
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}
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}
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@ -5,11 +5,13 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <ox/std/types.hpp>
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#include "context.hpp"
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#include "types.hpp"
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namespace nostalgia {
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namespace core {
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@ -18,9 +20,11 @@ ox::Error initGfx(Context *ctx);
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ox::Error initConsole(Context *ctx);
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ox::Error loadTileSheet(Context *ctx, InodeId_t inode);
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void puts(Context *ctx, int loc, const char *str);
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void setTile(Context *ctx, int layer, int column, int row, uint16_t tile);
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
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}
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}
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@ -13,7 +13,7 @@
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namespace nostalgia {
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namespace core {
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uint8_t *findMedia();
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uint8_t *loadRom(const char *path = "");
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}
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}
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@ -19,8 +19,15 @@ ox::Error initConsole(Context *ctx) {
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return 1;
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}
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ox::Error loadTileSheet(Context *ctx, InodeId_t inode) {
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return 1;
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}
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void puts(Context *ctx, int loc, const char *str) {
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}
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) {
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}
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}
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}
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19
src/nostalgia/core/types.hpp
Normal file
19
src/nostalgia/core/types.hpp
Normal file
@ -0,0 +1,19 @@
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/*
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* Copyright 2016-2017 gtalent2@gmail.com
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include <ox/fs/filestore.hpp>
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namespace nostalgia {
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namespace core {
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typedef ox::FileStore32::InodeId_t InodeId_t;
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}
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}
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src/nostalgia/core/userland/media.cpp
Normal file
22
src/nostalgia/core/userland/media.cpp
Normal file
@ -0,0 +1,22 @@
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/*
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* Copyright 2016-2017 gtalent2@gmail.com
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <ox/fs/filesystem.hpp>
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#include <ox/std/std.hpp>
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#include "../media.hpp"
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namespace nostalgia {
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namespace core {
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uint8_t *loadRom(const char*) {
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return nullptr;
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}
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}
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}
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@ -17,9 +17,11 @@ endif()
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target_link_libraries(
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nostalgia
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NostalgiaWorld
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NostalgiaCommon
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NostalgiaCore
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OxStd
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OxFS
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OxStd
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)
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add_custom_target("nostalgia.bin")
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@ -6,16 +6,19 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <nostalgia/core/core.hpp>
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#include <nostalgia/world/world.hpp>
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using namespace nostalgia::common;
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using namespace nostalgia::core;
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using namespace nostalgia::world;
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int main() {
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ox::FileSystem32 fs(loadRom(), false);
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Context ctx;
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init(&ctx);
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initConsole(&ctx);
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puts(&ctx, 9 * 32 + 8, "HELLO,WORLD!");
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puts(&ctx, 10 * 32 + 8, "01234 56789");
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ctx.rom = &fs;
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Zone zone(&ctx, Bounds{0, 0, 40, 40}, 102);
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zone.draw(&ctx);
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while (1);
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return 0;
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}
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@ -11,24 +11,42 @@
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namespace nostalgia {
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namespace world {
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Zone::Zone(common::Bounds bnds) {
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using namespace common;
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using namespace core;
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const int Zone::FIELDS = 1;
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const int Region::FIELDS = 0;
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Zone::Zone(Context *ctx, Bounds bnds, InodeId_t tileSheet) {
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const auto size = bnds.width * bnds.height;
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m_tiles = new TileDef[size];
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m_tiles = new Tile[size];
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m_bounds = bnds;
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core::loadTileSheet(ctx, tileSheet);
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}
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void Zone::draw(core::Context *ctx) {
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void Zone::draw(Context *ctx) {
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for (int x = 0; x < m_bounds.width; x++) {
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for (int y = 0; y < m_bounds.height; y++) {
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auto t = tile(x, y);
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core::setTile(ctx, 0, x * 2, y * 2, t->bgTile);
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core::setTile(ctx, 0, x * 2 + 1, y * 2, t->bgTile + 1);
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core::setTile(ctx, 0, x * 2 + 1, y * 2 + 1, t->bgTile + 2);
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core::setTile(ctx, 0, x * 2, y * 2 + 1, t->bgTile + 3);
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}
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}
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}
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size_t Zone::size() {
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return sizeof(Zone) + m_bounds.width * m_bounds.height * sizeof(TileDef);
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return sizeof(Zone) + m_bounds.width * m_bounds.height * sizeof(Tile);
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}
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TileDef *Zone::tile(int row, int column) {
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return &m_tiles[row * m_bounds.width + column];
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Tile *Zone::tile(int x, int y) {
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return &m_tiles[x * m_bounds.width + y];
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}
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void Zone::setTile(int row, int column, TileDef *td) {
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m_tiles[row * m_bounds.width + column] = *td;
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void Zone::setTile(int x, int y, Tile *td) {
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m_tiles[x * m_bounds.width + y] = *td;
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}
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}
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@ -8,7 +8,7 @@
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#pragma once
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#include <ox/std/types.hpp>
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#include <ox/mc/mc.hpp>
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#include <nostalgia/common/common.hpp>
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#include <nostalgia/core/core.hpp>
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@ -16,56 +16,94 @@
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namespace nostalgia {
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namespace world {
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struct TileDef {
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uint16_t bgTile;
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struct Tile {
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uint8_t bgTile = 0;
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uint8_t type = 0;
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void *occupant = nullptr;
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};
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template<typename T>
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ox::Error ioOp(T *io, TileDef *obj) {
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ox::Error ioOpRead(T *io, Tile *obj) {
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ox::Error err = 0;
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io->setFields(1);
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io->setFields(2);
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err |= io->op("bgTile", &obj->bgTile);
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err |= io->op("type", &obj->type);
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return err;
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}
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struct RegionDef {
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uint32_t tileSheetInodes[20];
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};
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struct Zone {
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|
||||
struct ZoneDef {
|
||||
int32_t width = 0;
|
||||
int32_t height = 0;
|
||||
};
|
||||
template<typename T>
|
||||
friend ox::Error ioOpRead(T*, Zone*);
|
||||
|
||||
class Zone {
|
||||
template<typename T>
|
||||
friend ox::Error ioOpWrite(T*, Zone*);
|
||||
|
||||
private:
|
||||
protected:
|
||||
static const int FIELDS;
|
||||
common::Bounds m_bounds;
|
||||
TileDef *m_tiles = nullptr;
|
||||
Tile *m_tiles = nullptr;
|
||||
|
||||
public:
|
||||
|
||||
Zone(common::Bounds bnds);
|
||||
Zone(core::Context *ctx, common::Bounds bnds, core::InodeId_t tileSheet);
|
||||
|
||||
void draw(core::Context *ctx);
|
||||
|
||||
size_t size();
|
||||
|
||||
TileDef *tile(int row, int column);
|
||||
Tile *tile(int x, int y);
|
||||
|
||||
void setTile(int row, int column, TileDef *td);
|
||||
void setTile(int x, int y, Tile *td);
|
||||
|
||||
};
|
||||
|
||||
class Region {
|
||||
template<typename T>
|
||||
ox::Error ioOpRead(T *io, Zone *obj) {
|
||||
ox::Error err = 0;
|
||||
io->setFields(Zone::FIELDS);
|
||||
err |= io->op("bounds", &obj->m_bounds);
|
||||
return err;
|
||||
}
|
||||
|
||||
private:
|
||||
Zone *m_zones;
|
||||
template<typename T>
|
||||
ox::Error ioOpWrite(T *io, Zone *obj) {
|
||||
ox::Error err = 0;
|
||||
io->setFields(Zone::FIELDS);
|
||||
err |= io->op("bounds", &obj->m_bounds);
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
struct Region {
|
||||
|
||||
template<typename T>
|
||||
friend ox::Error ioOpRead(T*, Region*);
|
||||
|
||||
template<typename T>
|
||||
friend ox::Error ioOpWrite(T*, Region*);
|
||||
|
||||
protected:
|
||||
static const int FIELDS;
|
||||
Zone *m_zones = nullptr;
|
||||
|
||||
public:
|
||||
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
ox::Error ioOpRead(T *io, Region *obj) {
|
||||
ox::Error err = 0;
|
||||
io->setFields(Region::FIELDS);
|
||||
return err;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
ox::Error ioOpWrite(T *io, Region *obj) {
|
||||
ox::Error err = 0;
|
||||
io->setFields(Region::FIELDS);
|
||||
return err;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user