[nostalgia/gfx] Remove unnecessary cast
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This commit is contained in:
Gary Talent 2025-02-18 23:01:15 -06:00
parent 998066d377
commit 2a8e3c2dc4

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@ -449,7 +449,7 @@ static void setSprite(
++i;
};
if (!s.flipX) {
for (auto yIt = 0; yIt < static_cast<int>(dim.y); ++yIt) {
for (auto yIt = 0u; yIt < dim.y; ++yIt) {
for (auto xIt = 0u; xIt < dim.x; ++xIt) {
set(static_cast<int>(xIt), static_cast<int>(yIt), s.enabled);
}