Gary Talent e90dd88747 Squashed 'deps/nostalgia/' changes from cb304ecf..312097a7
312097a7 [ox/std] Fix implementation of std cmp functions
a40198ab [nostalgia] Update release-d2025.05.2 release notes
52d8c0bd [nostalgia/gfx] Replace static_cast compare with std::cmp_equal
c19d7f4e [nostalgia] Add .vs and cmake-build-* to .gitignore
159b7e7e [buildcore] Make pybb cmake_build specify --config debug/release
c93eec4f [teagba] Make cstart.cpp only compile if GCC
e7e7a223 [nostalgia/sample_project] Make sample_project exempt from autocrlf
26d5048e [ox/fs] Fix new build error in MSVC (VS 17.14)
3b8f97cc [nostalgia/gfx] Cleanup
f1e68e0a [nostalgia/gfx/studio/tilesheet] Fix overrun errors when switching subsheets, clear selection on switch
d6e4ab7a [keel] Cleanup

git-subtree-dir: deps/nostalgia
git-subtree-split: 312097a7991194ce36e7c2e357e7e3a51d916767
2025-05-23 03:23:17 -05:00

Nostalgia

Prerequisites

  • Install GCC, Clang, or Visual Studio with C++20 support
  • Install devkitPro to build for GBA
    • Install the gba-dev package
  • Install Python 3
  • Install Ninja, Make, and CMake
  • Consider also installing ccache for faster subsequent build times

Debian

For Debian (and probably other Linux distros, but the package names will probably differ), install the following additional packages:

  • pkg-config
  • xorg-dev
  • libgtk-3-dev
  • python3-mypy

Build

Build options: release, debug, asan, gba, gba-debug

make purge configure-{gba,release,debug} build

Run

Studio

make run-studio

Native Platform

make run

GBA

make gba-run

Contributing

Please read the Developer Handbook for information on coding standards.

Description
No description provided
Readme 8.5 MiB
Languages
C++ 53.4%
Objective-C 43.7%
CMake 2.1%
Makefile 0.8%