Gary Talent 54de52e6c5 Squashed 'deps/nostalgia/' changes from fbebf4ef..646ab128
646ab128 [nostalgia/gfx] Cleanup
74cf0556 [nostalgia] Cleanup
0d8ba1b1 [nostalgia/gfx] Cleanup formatting mistake
20edbb7f [buildcore] Map aarch64 to arm64
6febc7cc [nostalgia] Fix build
b94d6b50 [nostalgia] Remove scene package, finish stubbing out sound
b3952cab [nostalgia] Add build upload step to CI
2ffc11b0 Merge commit 'e723ead864edb4bc160e4d69713309174ad9e82e'
96cace2c [studio] Cleanup
472f5702 [nostalgia/gfx/studio/tilesheet] Change max export scale to 135
c0ac4345 [studio] Cleanup

git-subtree-dir: deps/nostalgia
git-subtree-split: 646ab1283f1f486d301e742459467e7bbfdfc8f5
2025-02-24 21:48:11 -06:00

Nostalgia

Prerequisites

  • Install GCC, Clang, or Visual Studio with C++20 support
  • Install devkitPro to build for GBA
    • Install the gba-dev package
  • Install Python 3
  • Install Ninja, Make, and CMake
  • Consider also installing ccache for faster subsequent build times

Debian

For Debian (and probably other Linux distros, but the package names will probably differ), install the following additional packages:

  • pkg-config
  • xorg-dev
  • libgtk-3-dev
  • python3-mypy

Build

Build options: release, debug, asan, gba, gba-debug

make purge configure-{gba,release,debug} build

Run

Studio

make run-studio

Native Platform

make run

GBA

make gba-run

Contributing

Please read the Developer Handbook for information on coding standards.

Description
No description provided
Readme 8.5 MiB
Languages
C++ 53.4%
Objective-C 43.7%
CMake 2.1%
Makefile 0.8%