672b92b3 [nostalgia/gfx/studio] Remove accidental version tag in default Palette 762a6517 [nostalgia] Rename core to gfx d141154a Merge commit '38777cfac8868b3628332090260710d5ac26aba0' 6170647c [nostalgia,studio] Proper fix for input filtering 48e45c7d [studio] Cleanup 5d3d9229 [nostalgia/core/studio/paletteeditor] Ignore keyboard input when popup is open d54e93d8 [studio] Cleanup 7b638538 Merge commit '8e0b6ffbabb10f8a6e9ad7e9f07e0ba1d039a02e' 240effd3 Merge commit '7e20f7200963cd0b22f84cc46e10db12b6c13806' f6f2acd6 [nostalgia/core/studio/tilesheeteditor] Add back file type check for palette drop git-subtree-dir: deps/nostalgia git-subtree-split: 672b92b363a2047c4c8ce93fb3d88001a76da35f
Nostalgia
Prerequisites
- Install GCC, Clang, or Visual Studio with C++20 support
- Install devkitPro to build for GBA
- Install the gba-dev package
- Install Python 3
- Install Ninja, Make, and CMake
- Consider also installing ccache for faster subsequent build times
Debian
For Debian (and probably other Linux distros, but the package names will probably differ), install the following additional packages:
- pkg-config
- xorg-dev
- libgtk-3-dev
- python3-mypy
Build
Build options: release, debug, asan, gba, gba-debug
make purge configure-{gba,release,debug} build
Run
Studio
make run-studio
Native Platform
make run
GBA
make gba-run
Contributing
Please read the Developer Handbook for information on coding standards.
Description
Languages
C++
53.4%
Objective-C
43.7%
CMake
2.1%
Makefile
0.8%