[nostalgia/core/gba] Fix build
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This commit is contained in:
Gary Talent 2024-05-22 00:41:07 -05:00
parent 299a91fd66
commit a5229b7a34

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@ -282,8 +282,8 @@ ox::Error loadSpriteTileSheet(
return {};
}
void setBgTile(Context&, uint_t bgIdx, int column, int row, BgTile const&tile) noexcept {
auto const tileIdx = static_cast<std::size_t>(row * tileColumns() + column);
void setBgTile(Context &ctx, uint_t bgIdx, int column, int row, BgTile const&tile) noexcept {
auto const tileIdx = static_cast<std::size_t>(row * tileColumns(ctx) + column);
// see Tonc 9.3
MEM_BG_MAP[bgIdx][tileIdx] =
static_cast<uint16_t>(tile.tileIdx & 0b1'1111'1111) |