Make activity timeout configuraable
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6c1321e485
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@ -4,6 +4,7 @@ servers:
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minecraft:
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ports:
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- 25565
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activity_timeout_min: 20m
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use_public_ip: false
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initial_size: 4gb
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size: 4gb
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@ -39,6 +39,7 @@ type ServerManager struct {
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connStatus chan ConnStatus
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lastKeepAliveTime time.Time
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server ServerHandler
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activityTimeout time.Duration
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}
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func NewServerManager(name string, server ServerHandler, settings Settings) *ServerManager {
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@ -52,6 +53,13 @@ func NewServerManager(name string, server ServerHandler, settings Settings) *Ser
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sm.server = server
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sm.lastKeepAliveTime = time.Now()
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activityTimeout, err := time.ParseDuration(settings.Servers[sm.name].ActivityTimeout)
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if err != nil { // invalid timeout, default to 5 minutes
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activityTimeout = time.Duration(5 * time.Minute)
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}
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sm.activityTimeout = activityTimeout
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log.Println("ServerManager: ", name, " has activity timeout of ", sm.activityTimeout.String())
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return sm
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}
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@ -61,8 +69,7 @@ func NewServerManager(name string, server ServerHandler, settings Settings) *Ser
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func (me *ServerManager) Serve() {
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// TODO: see if server is currently up, and setup port forwarding if so
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activityTimeout := time.Duration(5 * time.Minute)
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ticker := time.NewTicker(activityTimeout)
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ticker := time.NewTicker(1 * time.Minute)
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// event loop
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for running := true; running; {
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@ -74,7 +81,7 @@ func (me *ServerManager) Serve() {
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case action := <-me.in:
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running = me.serveAction(action)
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case <-ticker.C:
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if time.Since(me.lastKeepAliveTime) > activityTimeout {
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if time.Since(me.lastKeepAliveTime) > me.activityTimeout {
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running = me.serveAction(serverManagerEvent{eventType: SERVERMANAGER_SPINDOWN})
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}
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}
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@ -19,7 +19,7 @@ type Settings struct {
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type Server struct {
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Ports []int `yaml:"ports"`
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ActivityTimeoutMin int `yaml:"activity_timeout_min"`
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ActivityTimeout string `yaml:"activity_timeout"`
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UsePublicIP bool `yaml:"use_public_ip"`
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InitialSize string `yaml:"initial_size"`
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Size string `yaml:"size"`
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