Files
ox/src/nostalgia/core/studio/imgconv.cpp
T
2022-01-13 02:04:29 -06:00

106 lines
2.7 KiB
C++

/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#include <QColor>
#include <QImage>
#include <QMap>
#include <nostalgia/core/core.hpp>
#include "imgconv.hpp"
namespace nostalgia::core {
[[nodiscard]]
static uint16_t toGbaColor(QColor c) {
const auto r = static_cast<uint32_t>(c.red()) >> 3;
const auto g = static_cast<uint32_t>(c.green()) >> 3;
const auto b = static_cast<uint32_t>(c.blue()) >> 3;
const auto a = static_cast<uint32_t>(c.alpha() > 128 ? 1 : 0);
return (a << 15) | (r << 10) | (g << 5) | (b << 0);
}
[[nodiscard]]
static int countColors(const QImage &img, int argTiles) {
QMap<QRgb, bool> colors;
// copy pixels as color ids
for (int x = 0; x < img.width(); x++) {
for (int y = 0; y < img.height(); y++) {
auto destI = pointToIdx(img.width(), x, y);
if (destI <= argTiles * PixelsPerTile) {
auto c = img.pixel(x, y);
// assign color a color id for the palette
if (!colors.contains(c)) {
colors[c] = true;
}
}
}
}
return colors.size();
}
[[nodiscard]]
ox::UniquePtr<core::NostalgiaGraphic> imgToNg(QString argSrc, int argBpp) {
QImage src(argSrc);
if (src.isNull()) {
return {};
}
const auto Pixels = src.width() * src.height();
const auto Tiles = Pixels / PixelsPerTile;
const auto Colors = countColors(src, Tiles);
if (argBpp != 4 && argBpp != 8) {
argBpp = Colors > 16 ? 8 : 4;
}
QMap<QRgb, int> colors;
auto ng = std::make_unique<core::NostalgiaGraphic>();
ng->pal.colors.resize(static_cast<std::size_t>(countColors(src, Tiles)));
if (argBpp == 4) {
ng->pixels.resize(static_cast<std::size_t>(Pixels / 2));
} else {
ng->pixels.resize(static_cast<std::size_t>(Pixels));
}
ng->bpp = argBpp;
ng->columns = src.width() / TileWidth;
ng->rows = src.height() / TileHeight;
int colorIdx = 0;
// copy pixels as color ids
for (int x = 0; x < src.width(); x++) {
for (int y = 0; y < src.height(); y++) {
auto destI = pointToIdx(src.width(), x, y);
if (destI < Tiles * PixelsPerTile) {
const auto c = src.pixel(x, y);
// assign color a color id for the palette
if (!colors.contains(c)) {
colors[c] = colorIdx;
colorIdx++;
}
// set pixel color
if (argBpp == 4) {
if (destI % 2) { // is odd number pixel
ng->pixels[static_cast<std::size_t>(destI / 2)] |= colors[c] << 4;
} else {
ng->pixels[static_cast<std::size_t>(destI / 2)] |= colors[c];
}
} else {
ng->pixels[static_cast<std::size_t>(destI)] = static_cast<std::size_t>(colors[c]);
}
}
}
}
// store colors in palette with the corresponding color id
for (auto key : colors.keys()) {
auto colorId = static_cast<std::size_t>(colors[key]);
ng->pal.colors[colorId] = toGbaColor(key);
}
return ng;
}
}