122 lines
3.3 KiB
C++
122 lines
3.3 KiB
C++
/*
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* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
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*/
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#pragma once
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#include <ox/std/types.hpp>
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#include <nostalgia/common/size.hpp>
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#include "color.hpp"
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#include "context.hpp"
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namespace nostalgia::core {
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extern char charMap[128];
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enum class TileSheetSpace {
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Background,
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Sprite
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};
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struct NostalgiaPalette {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.NostalgiaPalette";
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static constexpr auto TypeVersion = 1;
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ox::Vector<Color16> colors;
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};
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struct NostalgiaGraphic {
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static constexpr auto TypeName = "net.drinkingtea.nostalgia.core.NostalgiaGraphic";
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static constexpr auto TypeVersion = 1;
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int8_t bpp = 0;
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// rows and columns are really only used by TileSheetEditor
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int rows = 1;
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int columns = 1;
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ox::FileAddress defaultPalette;
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NostalgiaPalette pal;
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ox::Vector<uint8_t> pixels;
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};
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template<typename T>
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constexpr ox::Error model(T *io, NostalgiaPalette *pal) noexcept {
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io->template setTypeInfo<NostalgiaPalette>();
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oxReturnError(io->field("colors", &pal->colors));
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return OxError(0);
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}
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template<typename T>
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constexpr ox::Error model(T *io, NostalgiaGraphic *ng) noexcept {
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io->template setTypeInfo<NostalgiaGraphic>();
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oxReturnError(io->field("bpp", &ng->bpp));
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oxReturnError(io->field("rows", &ng->rows));
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oxReturnError(io->field("columns", &ng->columns));
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oxReturnError(io->field("defaultPalette", &ng->defaultPalette));
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oxReturnError(io->field("pal", &ng->pal));
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oxReturnError(io->field("pixels", &ng->pixels));
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return OxError(0);
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}
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struct Sprite {
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unsigned idx = 0;
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unsigned x = 0;
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unsigned y = 0;
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unsigned tileIdx = 0;
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unsigned spriteShape = 0;
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unsigned spriteSize = 0;
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unsigned flipX = 0;
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};
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ox::Error initGfx(Context *ctx) noexcept;
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void addCustomDrawer(Context *ctx, Drawer *cd) noexcept;
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void removeCustomDrawer(Context *ctx, Drawer *cd) noexcept;
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void setWindowTitle(Context *ctx, const char *title) noexcept;
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void focusWindow(Context *ctx) noexcept;
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[[nodiscard]]
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int getScreenWidth(Context *ctx) noexcept;
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[[nodiscard]]
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int getScreenHeight(Context *ctx) noexcept;
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[[nodiscard]]
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common::Size getScreenSize(Context *ctx) noexcept;
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[[nodiscard]]
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uint8_t bgStatus(Context *ctx) noexcept;
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void setBgStatus(Context *ctx, uint32_t status) noexcept;
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bool bgStatus(Context *ctx, unsigned bg) noexcept;
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void setBgStatus(Context *ctx, unsigned bg, bool status) noexcept;
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ox::Error initConsole(Context *ctx) noexcept;
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/**
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* @param section describes which section of the selected TileSheetSpace to use (e.g. MEM_PALLETE_BG[section])
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*/
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ox::Error loadBgTileSheet(Context *ctx, int section, const ox::FileAddress &tilesheet, const ox::FileAddress &palette = nullptr) noexcept;
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ox::Error loadSpriteTileSheet(Context *ctx,
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int section,
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const ox::FileAddress &tilesheetAddr,
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const ox::FileAddress &paletteAddr) noexcept;
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void puts(Context *ctx, int column, int row, const char *str) noexcept;
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile) noexcept;
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void clearTileLayer(Context *ctx, int layer) noexcept;
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void hideSprite(Context *ctx, unsigned) noexcept;
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void setSprite(Context *ctx, unsigned idx, unsigned x, unsigned y, unsigned tileIdx, unsigned spriteShape = 0, unsigned spriteSize = 0, unsigned flipX = 0) noexcept;
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void setSprite(Context *ctx, const Sprite &s) noexcept;
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}
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