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ox/src/nostalgia/core/studio/paletteeditor-imgui.hpp
T

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/*
* Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved.
*/
#pragma once
#include <nostalgia/core/gfx.hpp>
#include <nostalgia/studio/studio.hpp>
namespace nostalgia::core {
class PaletteEditorImGui: public studio::Editor {
private:
Context *m_ctx = nullptr;
ox::String m_itemName;
ox::String m_itemPath;
Palette m_pal;
std::size_t m_selectedRow = 0;
studio::UndoStack m_undoStack;
PaletteEditorImGui() noexcept = default;
public:
static ox::Result<PaletteEditorImGui*> make(Context *ctx, const ox::String &path) noexcept;
/**
* Returns the name of item being edited.
*/
const ox::String &itemName() const override;
const ox::String &itemDisplayName() const noexcept override;
void draw(core::Context*) noexcept override;
protected:
studio::UndoStack *undoStack() noexcept final;
ox::Error saveItem() noexcept override;
private:
ox::Error markUnsavedChanges(int) noexcept;
};
}