/* * Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved. */ #pragma once #include namespace nostalgia::core { struct GlfwImplData { struct GLFWwindow *window = nullptr; int64_t startTime = 0; UpdateHandler eventHandler = nullptr; KeyEventHandler keyEventHandler = nullptr; uint64_t wakeupTime = 0; uint64_t keysDown; }; }