/* * Copyright 2016 - 2022 Gary Talent (gary@drinkingtea.net). All rights reserved. */ #pragma once #if __has_include() #endif #include namespace nostalgia::core { namespace config { constexpr auto ImGuiEnabled = #if __has_include() true; #else false; #endif enum class SdlVsync { Adaptive = -1, Off = 0, On = 1, }; constexpr auto GbaSpriteBufferLen = 128; constexpr auto GbaEventLoopTimerBased = false; constexpr auto UserlandFpsPrint = false; constexpr auto SdlVsyncOption = static_cast(SdlVsync::Adaptive); } using gba_timer_t = uint32_t; }