[nostalgia/core] Make Context::turbineCtx private

This commit is contained in:
2023-06-04 09:48:04 -05:00
parent 1bff41d9f1
commit f8eaf9b325
11 changed files with 97 additions and 88 deletions
+45 -49
View File
@@ -17,12 +17,16 @@
namespace nostalgia::core {
void draw(Context *ctx) noexcept;
namespace gl {
void drawMainView(core::Context *ctx, ox::Size const&renderSz) noexcept;
}
namespace renderer {
void Drawer::draw(turbine::Context&) noexcept {
core::draw(m_ctx);
void Drawer::draw(turbine::Context &tctx) noexcept {
core::gl::drawMainView(m_ctx, turbine::getScreenSize(tctx));
}
constexpr ox::StringView bgvshadTmpl = R"(
@@ -311,23 +315,23 @@ ox::Error initGfx(Context *ctx, const InitParams &initParams) noexcept {
const auto bgFshad = ox::sfmt(renderer::bgfshadTmpl, glutils::GlslVersion);
const auto spriteVshad = ox::sfmt(renderer::spritevshadTmpl, glutils::GlslVersion);
const auto spriteFshad = ox::sfmt(renderer::spritefshadTmpl, glutils::GlslVersion);
const auto gctx = static_cast<GlContext*>(ctx);
oxReturnError(glutils::buildShaderProgram(bgVshad.c_str(), bgFshad.c_str()).moveTo(&gctx->bgShader));
oxReturnError(glutils::buildShaderProgram(spriteVshad.c_str(), spriteFshad.c_str()).moveTo(&gctx->spriteShader));
for (auto &bg : gctx->cbbs) {
initBackgroundBufferset(ctx, gctx->bgShader, &bg);
auto &gctx = static_cast<GlContext&>(*ctx);
oxReturnError(glutils::buildShaderProgram(bgVshad.c_str(), bgFshad.c_str()).moveTo(&gctx.bgShader));
oxReturnError(glutils::buildShaderProgram(spriteVshad.c_str(), spriteFshad.c_str()).moveTo(&gctx.spriteShader));
for (auto &bg : gctx.cbbs) {
initBackgroundBufferset(ctx, gctx.bgShader, &bg);
}
gctx->drawer.m_ctx = ctx;
gctx.drawer.m_ctx = ctx;
if (initParams.glInstallDrawer) {
turbine::gl::addDrawer(*ctx->turbineCtx, &gctx->drawer);
initSpritesBufferset(ctx, gctx->spriteShader, &gctx->spriteBlocks);
turbine::gl::addDrawer(*gctx.turbineCtx, &gctx.drawer);
initSpritesBufferset(ctx, gctx.spriteShader, &gctx.spriteBlocks);
}
return {};
}
void shutdownGfx(Context *ctx) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
turbine::gl::removeDrawer(*ctx->turbineCtx, &gctx->drawer);
auto &gctx = static_cast<GlContext&>(*ctx);
turbine::gl::removeDrawer(*gctx.turbineCtx, &gctx.drawer);
}
ox::Error initConsole(Context *ctx) noexcept {
@@ -345,7 +349,7 @@ struct TileSheetData {
};
ox::Result<TileSheetData> loadTileSheet(Context *ctx, const CompactTileSheet &tilesheet) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
auto &gctx = static_cast<GlContext&>(*ctx);
const unsigned bytesPerTile = tilesheet.bpp == 8 ? PixelsPerTile : PixelsPerTile / 2;
const auto tiles = tilesheet.pixels.size() / bytesPerTile;
constexpr int width = 8;
@@ -363,7 +367,7 @@ ox::Result<TileSheetData> loadTileSheet(Context *ctx, const CompactTileSheet &ti
pixels[i * 2 + 1] = tilesheet.pixels[i] >> 4;
}
}
renderer::loadSpriteTexture(gctx, pixels.data(), width, height);
renderer::loadSpriteTexture(&gctx, pixels.data(), width, height);
return TileSheetData{std::move(pixels), width, height};
}
@@ -371,26 +375,26 @@ ox::Error loadBgTileSheet(Context *ctx,
unsigned cbb,
const ox::FileAddress &tilesheetAddr,
const ox::FileAddress &paletteAddr) noexcept {
auto &kctx = *ctx->turbineCtx;
const auto gctx = static_cast<GlContext*>(ctx);
auto &gctx = static_cast<GlContext&>(*ctx);
auto &kctx = *gctx.turbineCtx;
oxRequire(tilesheet, readObj<CompactTileSheet>(&kctx, tilesheetAddr));
oxRequire(palette, readObj<Palette>(&kctx, paletteAddr ? paletteAddr : tilesheet->defaultPalette));
oxRequire(tsd, loadTileSheet(ctx, *tilesheet));
renderer::loadBgTexture(gctx, cbb, tsd.pixels.data(), tsd.width, tsd.height);
renderer::loadBgPalette(gctx, *palette);
renderer::loadBgTexture(&gctx, cbb, tsd.pixels.data(), tsd.width, tsd.height);
renderer::loadBgPalette(&gctx, *palette);
return {};
}
ox::Error loadSpriteTileSheet(Context *ctx,
const ox::FileAddress &tilesheetAddr,
const ox::FileAddress &paletteAddr) noexcept {
auto &kctx = *ctx->turbineCtx;
const auto gctx = static_cast<GlContext*>(ctx);
auto &gctx = static_cast<GlContext&>(*ctx);
auto &kctx = *gctx.turbineCtx;
oxRequire(tilesheet, readObj<CompactTileSheet>(&kctx, tilesheetAddr));
oxRequire(palette, readObj<Palette>(&kctx, paletteAddr ? paletteAddr : tilesheet->defaultPalette));
oxRequire(tsd, loadTileSheet(ctx, *tilesheet));
renderer::loadSpriteTexture(gctx, tsd.pixels.data(), tsd.width, tsd.height);
renderer::loadSpritePalette(gctx, *palette);
renderer::loadSpriteTexture(&gctx, tsd.pixels.data(), tsd.width, tsd.height);
renderer::loadSpritePalette(&gctx, *palette);
return {};
}
@@ -401,51 +405,47 @@ void puts(Context *ctx, int column, int row, ox::CRStringView str) noexcept {
}
}
void setBgCbb(Context *ctx, unsigned bgIdx, unsigned cbbIdx) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
auto &bg = gctx->backgrounds[bgIdx];
auto &gctx = static_cast<GlContext&>(*ctx);
auto &bg = gctx.backgrounds[bgIdx];
bg.cbbIdx = cbbIdx;
}
uint8_t bgStatus(Context *ctx) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
const auto &gctx = static_cast<GlContext&>(*ctx);
uint8_t out = 0;
for (unsigned i = 0; i < gctx->cbbs.size(); ++i) {
out |= gctx->backgrounds[i].enabled << i;
for (unsigned i = 0; i < gctx.cbbs.size(); ++i) {
out |= gctx.backgrounds[i].enabled << i;
}
return out;
}
void setBgStatus(Context *ctx, uint32_t status) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
for (unsigned i = 0; i < gctx->cbbs.size(); ++i) {
gctx->backgrounds[i].enabled = (status >> i) & 1;
auto &gctx = static_cast<GlContext&>(*ctx);
for (unsigned i = 0; i < gctx.cbbs.size(); ++i) {
gctx.backgrounds[i].enabled = (status >> i) & 1;
}
}
bool bgStatus(Context *ctx, unsigned bg) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
return gctx->backgrounds[bg].enabled;
const auto &gctx = static_cast<GlContext&>(*ctx);
return gctx.backgrounds[bg].enabled;
}
void setBgStatus(Context *ctx, unsigned bg, bool status) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
gctx->backgrounds[bg].enabled = status;
auto &gctx = static_cast<GlContext&>(*ctx);
gctx.backgrounds[bg].enabled = status;
}
void draw(Context *ctx) noexcept {
gl::drawMainView(ctx);
}
void clearTileLayer(Context *ctx, unsigned bgIdx) noexcept {
const auto gctx = static_cast<GlContext*>(ctx);
auto &bg = gctx->cbbs[static_cast<std::size_t>(bgIdx)];
initBackgroundBufferObjects(ctx, &bg);
auto &gctx = static_cast<GlContext&>(*ctx);
auto &bg = gctx.cbbs[static_cast<std::size_t>(bgIdx)];
initBackgroundBufferObjects(&gctx, &bg);
bg.updated = true;
}
void hideSprite(Context *ctx, unsigned idx) noexcept {
auto &gctx = *static_cast<GlContext*>(ctx);
auto &gctx = static_cast<GlContext&>(*ctx);
auto vbo = &gctx.spriteBlocks.vertices[idx * renderer::SpriteVertexVboLength];
auto ebo = &gctx.spriteBlocks.elements[idx * renderer::SpriteVertexEboLength];
renderer::setSpriteBufferObject(ctx, idx * renderer::SpriteVertexVboRows, 0,
@@ -517,12 +517,12 @@ void setTile(Context *ctx, unsigned bgIdx, int column, int row, uint8_t tile) no
"nostalgia::core::gfx::setTile",
"bgIdx: {}, column: {}, row: {}, tile: {}",
bgIdx, column, row, tile);
const auto gctx = static_cast<GlContext*>(ctx);
auto &gctx = static_cast<GlContext&>(*ctx);
const auto z = static_cast<unsigned>(bgIdx);
const auto y = static_cast<unsigned>(row);
const auto x = static_cast<unsigned>(column);
const auto i = renderer::bgVertexRow(x, y);
auto &bg = gctx->cbbs[z];
auto &bg = gctx.cbbs[z];
auto vbo = &bg.vertices[i * renderer::BgVertexVboLength];
auto ebo = &bg.elements[i * renderer::BgVertexEboLength];
renderer::setTileBufferObject(
@@ -545,10 +545,6 @@ void drawMainView(core::Context *ctx, ox::Size const&renderSz) noexcept {
}
}
void drawMainView(core::Context *ctx) noexcept {
drawMainView(ctx, getScreenSize(*ctx->turbineCtx));
}
}
}