[keel] Remove setAsset
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@@ -50,7 +50,6 @@ void SceneEditorImGui::onActivated() noexcept {
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ox::Error SceneEditorImGui::saveItem() noexcept {
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const auto sctx = applicationData<studio::StudioContext>(m_ctx);
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oxReturnError(sctx->project->writeObj(itemPath(), m_editor.scene()));
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oxReturnError(keelCtx(m_ctx).assetManager.setAsset(itemPath(), m_editor.scene()));
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return {};
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}
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