[nostalgia/core/userland] Cleanup
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@@ -21,7 +21,11 @@ struct Texture {
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GLuint width = 0;
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GLuint height = 0;
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constexpr operator GLuint() const noexcept {
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constexpr operator GLuint&() noexcept {
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return texId;
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}
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constexpr operator const GLuint&() const noexcept {
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return texId;
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}
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