[nostalgia/core/userland] Cleanup
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@@ -216,12 +216,6 @@ void draw(Context *ctx) {
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}
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}
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void puts(Context *ctx, int column, int row, const char *str) {
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for (int i = 0; str[i]; ++i) {
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setTile(ctx, 0, column + i, row, static_cast<uint8_t>(charMap[static_cast<int>(str[i])]));
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}
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}
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void clearTileLayer(Context *ctx, int layer) {
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const auto id = ctx->rendererData<renderer::GlImplData>();
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auto bg = id->backgrounds[static_cast<std::size_t>(layer)];
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