[nostalgia/core/gba] Add sprite shape and size options
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@@ -127,6 +127,6 @@ void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
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void clearTileLayer(Context*, int layer);
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void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx);
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void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx, unsigned tileShape = 0, unsigned spriteSize = 0);
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}
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