[nostalgia/core/gba] Add sprite shape and size options

This commit is contained in:
2020-07-18 01:24:26 -05:00
parent e8151ac037
commit bf2b08b262
3 changed files with 29 additions and 11 deletions
+1 -1
View File
@@ -127,6 +127,6 @@ void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
void clearTileLayer(Context*, int layer);
void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx);
void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx, unsigned tileShape = 0, unsigned spriteSize = 0);
}