[nostalgia] Add implementation of single tile sprites on OpenGL

This commit is contained in:
2023-01-03 03:37:51 -06:00
parent cf6c05f4c6
commit bb643bce42
11 changed files with 312 additions and 99 deletions
+2 -3
View File
@@ -60,7 +60,6 @@ ox::Error loadBgTileSheet(Context*,
}
ox::Error loadSpriteTileSheet(Context*,
int,
const ox::FileAddress&,
const ox::FileAddress&) noexcept {
return OxError(0);
@@ -91,8 +90,8 @@ void hideSprite(Context*, unsigned) noexcept {
void setSprite(Context*,
unsigned,
unsigned,
unsigned,
int,
int,
unsigned,
unsigned,
unsigned,