[nostalgia/core] Move setTile implementation out of header

This commit is contained in:
2021-03-18 20:11:26 -05:00
parent e76fbb0095
commit ba91de90fc
2 changed files with 8 additions and 6 deletions
+4
View File
@@ -141,4 +141,8 @@ char charMap[128] = {
0, // ~
};
void setSprite(Context *c, const Sprite &s) {
setSprite(c, s.idx, s.x, s.y, s.tileIdx, s.spriteShape, s.spriteSize, s.flipX);
}
}