[nostalgia/core/studio] Add ability to select pixels for copy/paste
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@@ -40,15 +40,18 @@ class TileSheetPixels {
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float m_pixelSizeMod = 1;
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glutils::GLProgram m_shader;
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glutils::BufferSet m_bufferSet;
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const class TileSheetEditorModel *m_model = nullptr;
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public:
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explicit TileSheetPixels(class TileSheetEditorModel *model) noexcept;
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void setPixelSizeMod(float sm) noexcept;
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ox::Error buildShader() noexcept;
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void draw(bool update, const geo::Vec2 &scroll) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img, const TileSheet::SubSheet &subSheet, const Palette &pal) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize) noexcept;
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[[nodiscard]]
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geo::Vec2 pixelSize(const geo::Vec2 &paneSize) const noexcept;
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@@ -56,7 +59,7 @@ class TileSheetPixels {
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private:
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void setPixelBufferObject(const geo::Vec2 &paneS, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) const noexcept;
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void setBufferObjects(const geo::Vec2 &paneS, const TileSheet &img, const TileSheet::SubSheet &subSheet, const Palette &pal) noexcept;
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void setBufferObjects(const geo::Vec2 &paneS) noexcept;
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};
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