[nostalgia/core/gba] Make BG CTLs uint16

This commit is contained in:
2021-05-15 01:42:17 -05:00
parent 56269004d7
commit b36cd1694b
2 changed files with 8 additions and 8 deletions
+4 -4
View File
@@ -45,10 +45,10 @@ using interrupt_handler = void (*)();
// background registers
// background control registers
#define REG_BG0CTL *reinterpret_cast<volatile uint32_t*>(0x04000008)
#define REG_BG1CTL *reinterpret_cast<volatile uint32_t*>(0x0400000a)
#define REG_BG2CTL *reinterpret_cast<volatile uint32_t*>(0x0400000c)
#define REG_BG3CTL *reinterpret_cast<volatile uint32_t*>(0x0400000e)
#define REG_BG0CTL *reinterpret_cast<volatile uint16_t*>(0x04000008)
#define REG_BG1CTL *reinterpret_cast<volatile uint16_t*>(0x0400000a)
#define REG_BG2CTL *reinterpret_cast<volatile uint16_t*>(0x0400000c)
#define REG_BG3CTL *reinterpret_cast<volatile uint16_t*>(0x0400000e)
// background horizontal scrolling registers
#define REG_BG0HOFS *reinterpret_cast<volatile uint32_t*>(0x04000010)