[keel,nostalgia,studio] Fix implicit conversions

This commit is contained in:
2023-06-07 00:41:31 -05:00
parent 3fdfee33a9
commit aa19cdf535
18 changed files with 162 additions and 117 deletions
+5 -4
View File
@@ -28,10 +28,11 @@ ox::Error Scene::setupDisplay(core::Context *ctx) noexcept {
auto y = 0;
auto width = m_sceneStatic.rows[layerNo];
for (const auto &tile : layer) {
core::setTile(ctx, layerNo, x, y, tile);
core::setTile(ctx, layerNo, x + 1, y, tile + 1);
core::setTile(ctx, layerNo, x, y + 1, tile + 2);
core::setTile(ctx, layerNo, x + 1, y + 1, tile + 3);
auto tile8 = static_cast<uint8_t >(tile);
core::setTile(ctx, layerNo, x, y, tile8);
core::setTile(ctx, layerNo, x + 1, y, tile8 + 1);
core::setTile(ctx, layerNo, x, y + 1, tile8 + 2);
core::setTile(ctx, layerNo, x + 1, y + 1, tile8 + 3);
x += 2;
if (x >= width * 2) {
x = 0;
+10 -6
View File
@@ -102,16 +102,20 @@ oxModelEnd()
constexpr void setTopEdge(uint8_t &layerAttachments, unsigned val) noexcept {
layerAttachments = (layerAttachments & 0b11111100) | val;
const auto val8 = static_cast<uint8_t>(val);
layerAttachments = (layerAttachments & 0b11111100) | val8;
}
constexpr void setBottomEdge(uint8_t &layerAttachments, unsigned val) noexcept {
layerAttachments = (layerAttachments & 0b11110011) | (val << 2);
const auto val8 = static_cast<uint8_t>(val);
layerAttachments = (layerAttachments & 0b11110011) | static_cast<uint8_t>(val8 << 2);
}
constexpr void setLeftEdge(uint8_t &layerAttachments, unsigned val) noexcept {
layerAttachments = (layerAttachments & 0b11001111) | (val << 4);
const auto val8 = static_cast<uint8_t>(val);
layerAttachments = (layerAttachments & 0b11001111) | static_cast<uint8_t>(val8 << 4);
}
constexpr void setRightEdge(uint8_t &layerAttachments, unsigned val) noexcept {
layerAttachments = (layerAttachments & 0b00111111) | (val << 6);
const auto val8 = static_cast<uint8_t>(val);
layerAttachments = (layerAttachments & 0b00111111) | static_cast<uint8_t>(val8 << 6);
}
[[nodiscard]]
@@ -171,8 +175,8 @@ struct SceneStatic {
return {tileMapIdx[i], tileType[i], layerAttachments[i]};
}
constexpr auto setDimensions(ox::Size dim) noexcept {
columns = dim.width;
rows = dim.height;
columns = static_cast<uint16_t>(dim.width);
rows = static_cast<uint16_t>(dim.height);
const auto tileCnt = static_cast<unsigned>(columns * rows);
tileMapIdx.resize(tileCnt);
tileType.resize(tileCnt);