[nostalgia/core/studio] Fix issue with pixel idx lookup in draw command
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@@ -26,6 +26,7 @@ class TileSheetEditorImGui: public studio::Editor {
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glutils::FrameBuffer m_framebuffer;
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TileSheetEditor m_tileSheetEditor;
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float m_palViewWidth = 200;
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geo::Vec2 m_prevMouseDownPos;
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public:
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TileSheetEditorImGui(Context *ctx, const ox::String &path);
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