[nostalgia] Add external palettes to tilesheet system
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@@ -0,0 +1,19 @@
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add_library(
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NostalgiaCore-SDL
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core.cpp
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gfx.cpp
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)
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target_link_libraries(
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NostalgiaCore-SDL PUBLIC
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SDL2::Main
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OxFS
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OxStd
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)
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install(
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TARGETS
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NostalgiaCore-SDL
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DESTINATION
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${NOSTALGIA_DIST_PLUGIN}
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)
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@@ -0,0 +1,36 @@
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/*
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* Copyright 2016 - 2019 gtalent2@gmail.com
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <SDL.h>
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#include <nostalgia/core/core.hpp>
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namespace nostalgia::core {
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ox::Error run() {
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for (auto running = true; running;) {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_KEYDOWN:
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if (event.key.keysym.sym == SDLK_q) {
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running = false;
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}
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break;
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case SDL_QUIT: {
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running = false;
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break;
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}
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}
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}
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SDL_Delay(1);
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}
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return OxError(0);
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}
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}
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@@ -0,0 +1,36 @@
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/*
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* Copyright 2016 - 2019 gtalent2@gmail.com
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <SDL.h>
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#include "../gfx.hpp"
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namespace nostalgia::core {
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static SDL_Window *window = nullptr;
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ox::Error initGfx(Context*) {
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window = SDL_CreateWindow("nostalgia", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1024, 768, SDL_WINDOW_SHOWN);
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return OxError(window == nullptr);
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}
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ox::Error initConsole(Context*) {
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return OxError(1);
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}
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ox::Error loadTileSheet(Context*, ox::FileAddress) {
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return OxError(1);
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}
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void puts(Context*, int, const char*) {
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}
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void setTile(Context*, int, int, int, uint8_t) {
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}
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}
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