[nostalgia/core] Establish foundation for tile support in GL
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@@ -18,6 +18,6 @@ ox::Error init(Context *ctx);
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ox::Error shutdown(Context *ctx);
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ox::Error loadTexture(Context *ctx, int section, void *bytes, int w, int h);
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ox::Error loadBgTexture(Context *ctx, int section, void *bytes, int w, int h);
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}
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