[nostalgia/core/gba] Add hideSprite and add flipX parameter to setSrpite

This commit is contained in:
2020-07-28 19:09:24 -05:00
parent 4ad959cd74
commit 80f98802b6
4 changed files with 31 additions and 5 deletions
+2
View File
@@ -76,6 +76,8 @@ using interrupt_handler = void (*)(void);
#define MEM_IWRAM_BEGIN reinterpret_cast<uint8_t*>(0x03000000)
#define MEM_IWRAM_END reinterpret_cast<uint8_t*>(0x03007FFF)
#define REG_BLNDCTL *reinterpret_cast<uint16_t*>(0x04000050)
#define MEM_BG_PALETTE reinterpret_cast<uint16_t*>(0x05000000)
#define MEM_SPRITE_PALETTE reinterpret_cast<uint16_t*>(0x05000200)