[nostalgia/core/userland] Make palettes swappable in GL renderer
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@@ -8,12 +8,18 @@
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#include <nostalgia/core/context.hpp>
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namespace {
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class Palette;
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}
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namespace nostalgia::core::renderer {
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ox::Error init(Context *ctx, void **rendererData) noexcept;
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void shutdown(Context *ctx, void *rendererData) noexcept;
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void loadBgPalette(void *rendererData, const Palette &pal) noexcept;
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void loadBgTexture(void *rendererData, unsigned cbb, void *pixels, int w, int h) noexcept;
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}
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