[nostalgia] Make almost everyting noexcept

This commit is contained in:
2021-04-20 01:56:41 -05:00
parent 161780cb91
commit 6ece0b6f9b
22 changed files with 139 additions and 136 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ struct TextureBase {
GLsizei width = 0;
GLsizei height = 0;
constexpr TextureBase() = default;
constexpr TextureBase() noexcept = default;
constexpr TextureBase(TextureBase &&tb) noexcept {
width = tb.width;
@@ -51,7 +51,7 @@ struct GLobject: public Base {
GLuint id = 0;
constexpr GLobject() = default;
constexpr GLobject() noexcept = default;
explicit constexpr GLobject(GLuint id) {
this->id = id;