[nostalgia/core] Rename NostalgiaGraphic and NostalgiaPalette to TileSheet and Palette
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@@ -71,10 +71,10 @@ class TileSheetEditor {
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void resizeView(const geo::Vec2 &sz) noexcept;
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[[nodiscard]]
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constexpr const NostalgiaGraphic &img() const noexcept;
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constexpr const TileSheet &img() const noexcept;
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[[nodiscard]]
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constexpr const NostalgiaPalette &pal() const noexcept;
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constexpr const Palette &pal() const noexcept;
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constexpr auto setPalIdx(auto palIdx) noexcept {
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m_palIdx = palIdx;
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@@ -118,11 +118,11 @@ class TileSheetEditor {
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};
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constexpr const NostalgiaGraphic &TileSheetEditor::img() const noexcept {
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constexpr const TileSheet &TileSheetEditor::img() const noexcept {
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return m_model.img();
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}
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constexpr const NostalgiaPalette &TileSheetEditor::pal() const noexcept {
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constexpr const Palette &TileSheetEditor::pal() const noexcept {
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return m_model.pal();
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}
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@@ -9,9 +9,9 @@
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namespace nostalgia::core {
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TileSheetEditorModel::TileSheetEditorModel(Context *ctx, const ox::String &path) {
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oxRequireT(img, readObj<NostalgiaGraphic>(ctx, path.c_str()));
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oxRequireT(img, readObj<TileSheet>(ctx, path.c_str()));
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m_img = *img;
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oxThrowError(readObj<NostalgiaPalette>(ctx, m_img.defaultPalette).moveTo(&m_pal));
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oxThrowError(readObj<Palette>(ctx, m_img.defaultPalette).moveTo(&m_pal));
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}
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void TileSheetEditorModel::cut() {
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@@ -28,13 +28,13 @@ struct DrawCommand: public studio::UndoCommand {
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uint32_t idx = 0;
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uint16_t oldPalIdx = 0;
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};
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NostalgiaGraphic *m_img = nullptr;
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TileSheet *m_img = nullptr;
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ox::Vector<Change, 8> m_changes;
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int m_palIdx = 0;
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bool *m_modelUpdated = nullptr;
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public:
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constexpr DrawCommand(bool *updated, NostalgiaGraphic *img, std::size_t idx, int palIdx) noexcept {
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constexpr DrawCommand(bool *updated, TileSheet *img, std::size_t idx, int palIdx) noexcept {
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m_modelUpdated = updated;
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m_img = img;
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m_changes.emplace_back(idx, m_img->getPixel(idx));
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@@ -114,8 +114,8 @@ oxModelEnd()
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class TileSheetEditorModel {
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private:
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NostalgiaGraphic m_img;
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AssetRef<NostalgiaPalette> m_pal;
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TileSheet m_img;
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AssetRef<Palette> m_pal;
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studio::UndoStack m_undoStack;
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DrawCommand *m_ongoingDrawCommand = nullptr;
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bool m_updated = false;
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@@ -132,13 +132,13 @@ class TileSheetEditorModel {
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void paste();
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[[nodiscard]]
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constexpr const NostalgiaGraphic &img() const noexcept;
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constexpr const TileSheet &img() const noexcept;
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[[nodiscard]]
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constexpr NostalgiaGraphic &img() noexcept;
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constexpr TileSheet &img() noexcept;
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[[nodiscard]]
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constexpr const NostalgiaPalette &pal() const noexcept;
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constexpr const Palette &pal() const noexcept;
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void drawCommand(const geo::Point &pt, std::size_t palIdx) noexcept;
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@@ -175,15 +175,15 @@ class TileSheetEditorModel {
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};
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constexpr const NostalgiaGraphic &TileSheetEditorModel::img() const noexcept {
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constexpr const TileSheet &TileSheetEditorModel::img() const noexcept {
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return m_img;
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}
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constexpr NostalgiaGraphic &TileSheetEditorModel::img() noexcept {
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constexpr TileSheet &TileSheetEditorModel::img() noexcept {
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return m_img;
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}
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constexpr const NostalgiaPalette &TileSheetEditorModel::pal() const noexcept {
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constexpr const Palette &TileSheetEditorModel::pal() const noexcept {
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return *m_pal;
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}
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@@ -30,7 +30,7 @@ void TileSheetGrid::draw(bool update, const geo::Vec2 &scroll) noexcept {
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glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(m_bufferSet.vertices.size() / VertexVboRowLength));
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}
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void TileSheetGrid::initBufferSet(const geo::Vec2 &paneSize, const NostalgiaGraphic &img) noexcept {
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void TileSheetGrid::initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img) noexcept {
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// vao
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m_bufferSet.vao = glutils::generateVertexArrayObject();
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glBindVertexArray(m_bufferSet.vao);
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@@ -62,7 +62,7 @@ void TileSheetGrid::setBufferObject(geo::Point pt1, geo::Point pt2, Color32 c, f
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memcpy(vbo, vertices, sizeof(vertices));
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}
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void TileSheetGrid::setBufferObjects(const geo::Vec2 &paneSize, const NostalgiaGraphic &img, glutils::BufferSet *bg) noexcept {
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void TileSheetGrid::setBufferObjects(const geo::Vec2 &paneSize, const TileSheet &img, glutils::BufferSet *bg) noexcept {
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const auto pixSize = pixelSize(paneSize);
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const auto set = [bg, pixSize](unsigned i, geo::Point pt1, geo::Point pt2, Color32 c) {
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const auto vbo = &bg->vertices[i * VertexVboLength];
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@@ -69,12 +69,12 @@ class TileSheetGrid {
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void draw(bool update, const geo::Vec2 &scroll) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize, const NostalgiaGraphic &img) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img) noexcept;
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private:
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static void setBufferObject(geo::Point pt1, geo::Point pt2, Color32 c, float *vbo, const geo::Vec2 &pixSize) noexcept;
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void setBufferObjects(const geo::Vec2 &paneSize, const NostalgiaGraphic &img, glutils::BufferSet *bg) noexcept;
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void setBufferObjects(const geo::Vec2 &paneSize, const TileSheet &img, glutils::BufferSet *bg) noexcept;
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[[nodiscard]]
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geo::Vec2 pixelSize(const geo::Vec2 &paneSize) const noexcept;
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@@ -29,7 +29,7 @@ void TileSheetPixels::draw(bool update, const geo::Vec2 &scroll) noexcept {
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glDrawElements(GL_TRIANGLES, static_cast<GLsizei>(m_bufferSet.elements.size()), GL_UNSIGNED_INT, nullptr);
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}
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void TileSheetPixels::initBufferSet(const geo::Vec2 &paneSize, const NostalgiaGraphic &img, const NostalgiaPalette &pal) noexcept {
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void TileSheetPixels::initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img, const Palette &pal) noexcept {
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// vao
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m_bufferSet.vao = glutils::generateVertexArrayObject();
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glBindVertexArray(m_bufferSet.vao);
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@@ -78,7 +78,7 @@ void TileSheetPixels::setPixelBufferObject(const geo::Vec2 &paneSize, unsigned v
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memcpy(ebo, elms, sizeof(elms));
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}
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void TileSheetPixels::setBufferObjects(const geo::Vec2 &paneSize, const NostalgiaGraphic &img, const NostalgiaPalette &pal, glutils::BufferSet *bg) noexcept {
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void TileSheetPixels::setBufferObjects(const geo::Vec2 &paneSize, const TileSheet &img, const Palette &pal, glutils::BufferSet *bg) noexcept {
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const auto setPixel = [this, paneSize, bg, img, pal](std::size_t i, uint8_t p) {
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const auto color = pal.colors[p];
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const auto pt = idxToPt(static_cast<int>(i), img.columns);
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@@ -48,7 +48,7 @@ class TileSheetPixels {
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void draw(bool update, const geo::Vec2 &scroll) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize, const NostalgiaGraphic &img, const NostalgiaPalette &pal) noexcept;
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void initBufferSet(const geo::Vec2 &paneSize, const TileSheet &img, const Palette &pal) noexcept;
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[[nodiscard]]
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geo::Vec2 pixelSize(const geo::Vec2 &paneSize) const noexcept;
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@@ -56,7 +56,7 @@ class TileSheetPixels {
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private:
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void setPixelBufferObject(const geo::Vec2 &paneS, unsigned vertexRow, float x, float y, Color16 color, float *vbo, GLuint *ebo) const noexcept;
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void setBufferObjects(const geo::Vec2 &paneS, const NostalgiaGraphic &img, const NostalgiaPalette &pal, glutils::BufferSet *bg) noexcept;
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void setBufferObjects(const geo::Vec2 &paneS, const TileSheet &img, const Palette &pal, glutils::BufferSet *bg) noexcept;
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};
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