[nostalgia/core] Make setSprite use word size

This commit is contained in:
2020-07-13 02:21:16 -05:00
parent 7e565a3162
commit 408d4c8fa1
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -125,6 +125,6 @@ void puts(Context *ctx, int column, int row, const char *str);
void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
void setSprite(uint8_t idx, uint8_t x, uint8_t y, uint8_t tileIdx);
void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx);
}