[nostalgia/core] Make setSprite use word size
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@@ -125,6 +125,6 @@ void puts(Context *ctx, int column, int row, const char *str);
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void setTile(Context *ctx, int layer, int column, int row, uint8_t tile);
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void setSprite(uint8_t idx, uint8_t x, uint8_t y, uint8_t tileIdx);
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void setSprite(unsigned idx, unsigned x, unsigned y, unsigned tileIdx);
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}
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