[nostalgia/core] Add ability to set a BG's CBB
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@@ -38,6 +38,6 @@ struct OX_ALIGN8 GbaSpriteAttrUpdate {
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};
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extern volatile uint16_t g_spriteUpdates;
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extern GbaSpriteAttrUpdate g_spriteBuffer[config::GbaSpriteBufferLen];
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extern ox::Array<GbaSpriteAttrUpdate, config::GbaSpriteBufferLen> g_spriteBuffer;
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}
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